Delta Green: The Borellus Connection: Firearms
This is a page of modern firearms specifications and special rules for D100, the Misery Engine, and A Hundred Ways to Die
Guns[edit]
Most modern guns are available in a range of calibres and magazine capacities. The table lists the most common configurations. Larger mags are going to be heavier and less convenient/concealable, though - same applies to larger calibres.
Derringers[edit]
| Weapon | Calibre | Range | Damage | Rounds | Modes |
| High Standard D-100 | .22 LR | 5m | 1D6 | 2 | - |
| FP-45 Liberator | .45 | 5m | 1D10+2 | 1 | - |
Revolvers[edit]
| Weapon | Calibre | Range | Damage | Rounds | Modes |
| Colt Detective Special | .38 | 10m | 1D10 | 6 | - |
| Smith & Wesson Model 10 | .38 | 15m | 1D10 | 6 | - |
| Smith & Wesson Model 22 | .45 | 15m | 1D10+2 | 6 | |
| Webley | .45 | 15m | 1D10+2 | 6 | - |
| Colt Python | .357 Magnum | 15m | 2D6+2 | 6 | - |
| Ruger Super Blackhawk | .44 Magnum | 15m | 2D8+2 | 6 | - |
Automatics[edit]
| Weapon | Calibre | Range | Damage | Rounds | Modes |
| Beretta 418 | .245 ACP | 15m | 1D6 | 8 | - |
| Ruger MK III | .22 LR | 15m | 1D6 | 10 | - |
| Browning M1910 | .32 ACP | 15m | 1D8 | 8 | - |
| Walther PPK | .32 ACP | 15m | 1D8 | 8 | - |
| Colt Super 38 | .38 | 15m | 1D10 | 8 | - |
| FN-Browning High Power | 9mm | 15m | 1D10 | 15 | - |
| MAC Mle 1950 | 9mm | 15m | 1D10 | 9 | - |
| Luger P08 | 9mm | 15m | 1D10 | 8 | - |
| H&K H4 | .38 | 15m | 1D10 | 7 | - |
| Izhmekh PM | 9mm | 15m | 1D10 | 8 | - |
| Tokarev TT | 9mm | 15m | 1D10 | 8 | - |
| SIG P210 | 9mm | 15m | 1D10 | 8 | - |
| Colt Government (M1911A1) | .45 | 15m | 1D10+2 | 8 | - |
| Ballester–Molina | .45 | 15m | 1D10+2 | 7 | - |
Submachine Guns[edit]
| Weapon | Calibre | Range | Damage/Leth. | Rounds | Modes |
| CZ Skorpion | .32 ACP | 20m | 1D8/5% | 20 | s/a |
| H&K MP5 | 9mm | 15m | 1D10/10% | 30 | s/b/a |
| Carl Gustaf m/45 | 9mm | 20m | 1D10/10% | 36 | a |
| Uzi | 9mm | 50m | 1D10/10% | 32 | s/b/a |
| Sterling SMG | 9mm | 20m | 1D10/10% | 34 | s/a |
| MAT-49 SMG | 9mm | 20m | 1D10/10% | 32 | a |
| Walther MPL | 9mm | 20m | 1D10/10% | 32 | a |
| Beretta M12 SMG | 9mm | 20m | 1D10/10% | 32 | s/b |
Rifles[edit]
| Weapon | Calibre | Range | Damage/Leth. | Rounds | Modes |
| FN FAL | 7.62mm | 100m | 2D6+4 | 20 | - |
| MAS-49/56 | 7mm | 100m | 2D6+4 | 10 | - |
| Colt M16A1 | 5.56mm | 100m | 2D6/10% | 30 | s/b |
| H&K G3A3 | 7.62mm | 100m | 2D6+4/10% | 20 | s/b/a |
| Izhmash AK47 | 7.62mm | 100m | 2D6+4/10% | 30 | s/b/a |
| Remington Model 700 | .308 | 200m | 2D8+4/15% | 10 | - |
| M40 | 2D6+4 | 200m | 2D6+4 | 5 | - |
| CAR15 Commando | 5.56mm | 100m | 2D6/10% | 30 | s/b/a |
| Springfield M1 Garand | 7.62mm | 100m | 2D6+4 | 8 | - |
| Springfield M14 | 7.62mm | 100m | 2D6+4/10% | 20 | s/a |
| Winchester Model 70 | 7.62mm | 100m | 2D6+4 | 5 | - |
Shotguns[edit]
| Weapon | Calibre | Range | Damage per range | Rounds | Modes |
| Lupara | 12G | 10m | 2D10/1D10/1D6 | 2 | - |
| Beretta ASE | 12G | 50m | 2D10/1D10/1D6 | 2 | - |
| Mossberg Model 500 | 12G | 50m | 2D10/1D10/1D6 | 8 | - |
| Remington Model 870 | 12G | 50m | 2D10/1D10/1D6 | 7 | - |
Light machine guns[edit]
| Weapon | Calibre | Range | Damage/Leth. | Rounds | Modes |
| Bren gun | .303 | 200m | 2D6+4/10% | 30 | s/b/a |
| Stoner 63 | 5.56mm | 200m | 2D6/10% | 150 drum/belt | s/b/a |
| RPD LMG | 7.62mm | 200m | 2D6+4/10% | 100 | s/b/a |
Special Settings Rules for Firearms[edit]
Double Tap[edit]
As per the Optional Rules for Double Shots in the Cthulhu Eternal SRD, any weapon capable of burst fire can make two consecutive shots at the same target at -20%, rolling separately for each.
Shotguns[edit]
Shotguns do full damage at 10m, half damage at 10-20m, and one quarter damage at 20-50m. Double-barreled shotguns can shoot the same target twice with the same shooting roll, but with separate damage rolls for each shot.
Calibres[edit]
Below is a full list of calibres with damage figures attached. Specifics for actual weapons above take precedence - chamber pressure, barrel length, and many other factors can influence final lethality.
Handgun calibres
| Calibre | Damage |
| .22 long | 1D6 |
| .22 long rifle | 1D6+1 |
| .22 short | 1D6 |
| .32 ACP | 1D8 |
| .32 Colt New Police | 1D8 |
| .357 Magnum | 1D8+1D4 |
| .38 Colt New Police | 1D10 |
| .38 Special | 1D10 |
| .38 Super Auto | 1D10 |
| .380 ACP | 1D10 |
| .40 S&W | 1D10 |
| .41 Magnum | 1D10+1D4 |
| .44 Magnum | 2D8+2 |
| .44 Special | 1D10+2 |
| .45 ACP | 1D10+2 |
| .45 Colt long | 1D10+2 |
| .50 AE | 1D10+1D6+3 |
| 7.62mm Type P | 1D8 |
| 7.63mm Mauser | 1D8 |
| 7.65mm Luger | 1D8 |
| 9mm Largo | 1D10 |
| 9mm Mauser | 1D10 |
| 9mm Makarov | 1D10 |
| 9mm Parabellum | 1D10 |
| 9mm Steyr | 1D10 |
| 10mm Auto | 1D10+1 |
Rifle calibres
| Calibre | Damage |
| .22 Hornet | 1D6+1D4 |
| .22 long | 1D6 |
| .22 long rifle | 1D6+1 |
| .22 short | 1D5 |
| .222 Rem. | 2D6 |
| .243 Win. | 2D6+1 |
| .25-06 | 2D6+1 |
| .270 Win. | 2D6+4 |
| .284 Win. | 2D6+4 |
| .30 Carbine | 2D6 |
| .300 Weatherby Magnum | 2D8+4 |
| .300 Whisper | 2D6+4 |
| .300 Win. Magnum | 2D8+4 |
| .30-06 | 2D6+4 |
| .30-30 | 2D6+4 |
| .303 British | 2D6+4 |
| .338 Win. Magnum | 2D8+4 |
| .35 Rem. | 2D8+4 |
| .358 Win. | 2D8+4 |
| .444 Marlin | 2D8+4 |
| .50 M2 | 2D10+1D+6 |
| 5.45mm M74 | 2D6 |
| 5.56mm NATO | 2D6 |
| 6.5mm Mauser | 2D6+3 |
| 7mm Mauser | 2D6+4 |
| 7mm Rem. Magnum | 2D8+4 |
| 7.51mm M31 | 2D6+4 |
| 7.62mm M1943 | 2D6 |
| 7.62mm NATO | 2D6+4 |
| 7.62mm Russian | 2D6+4 |
| 7.92mm Mauser | 2D6+4 |
| 12.7mm Soviet | 2D10+1D8+6 |
| 14.mm Soviet | 3D10+6 |
Return to Parent Page[edit]
https://wiki.rpg.net/index.php/Delta_Green:_The_Borellus_Connection