Devil Ray

From RPGnet
Jump to: navigation, search

Devil Ray

PL 11; PP 165 ; HP 5

Abilities: [17 pp] Str 14, Dex 13, Con 16, Int 10, Wis 13, Cha 11

Saves: Dmg +5 (3 + 2 Toughness) (+0 Prt), Fort +5 (3 + 2 Great Fortitude), Ref +1, Will +1

Combat: [35 pp] Attack: Melee +9, Ranged +8, Mental +8 Defense: 19/17 (7 + 1 Dex + 1 Dodge), Mental 18 Init +1; Run 30/60/120, Fly 45/90/180; Size Medium

Skills: [43 pp] Bonus: Str +11, Dex +1, Con +3, Int +0, Wis +1, Cha +0 Demolitions +5 (5), Knowledge (Oceans) +5 (5), Listen +6 (5), Search +9 (9), Spot +6 (5), Survival +5 (5), Swim +20 (9)

Feats: [8 pp] Dodge, Great Fortiturde, Toughness, Underwater Combat

Devices: [62 pp] Devil-Ray Suit +9 [Effect: Armor; Extras: Energy Blast, Super-Strength, Swimming, Swimming; Stunts: Amphibious, Darkvision, Flight, Super Swimming, Super Swimming; Cost 6 pp; Total 62 pp]