Diana Van Atra

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Diana Van Atra Dhampir Rogue 1/Fighter 2

attributes[edit]

Str 8 (-1)

Dex 18 (+4)

Con 14 (+2)

Int 10 (+0)

Wis 14 (+2)

Cha 12 (+1)

Combat[edit]

AC 15

HP 26

Spd 35

Init +4

HD 1d8, 2d10

Proficiency +2

Attacks[edit]

Pistol (Range 60/24, Attack +6, Damage 1d10+4 Piercing)

Rapier (Close, Attack +6, Damage 1d8+4 Piercing)

Vampiric Bite (Close, Attack +4, Damage 1d4+2 Piercing, Advantage at half HP

Sneak Attack (+1d6)

Identity[edit]

Dhampir[edit]

+2 Dex, +1 Con, Spd 35’, Medium, Darkvision 60', Deathless Nature (doesn't need to breathe), Spider Climb, Vampiric Bite

Rogue 1[edit]

Proficiencies, Expertise (Acrobatics, Stealth), Sneak Attack, Thieves' Cant

Fighter 2[edit]

Fighting Style (Archery), Second Wind, Action Surge

Soldier[edit]

Military Rank, Proficiencies

Personality[edit]

Trait:

Ideal:

Bond:

Flaw: I'm afraid that everything I do is part of Strahd's machinations.

Bennies[edit]

Dark Gift[edit]

Mist Walker (Misty Step 1/Long Rest, Mist Traveller, Poisoned Roots

Feats=[edit]

Gunner

Proficiencies[edit]

Dex saves, Int saves, Simple Weapons, Martial Weapons, Light Armor, Medium Armor, Common, Vehicles (Land), Gaming Set (Dice)

Skills[edit]

Acrobatics +8, Athletics +1, Insight +4, Intimidation +3, Perception +4, Sleight of Hand +6, Stealth +8, Survival +4

Gear[edit]

Boots of Elvenkind, Studded Leather Armor, Pistol, Rapier, (More TBA)