Dnd the ancient war PC Kratos

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Kratos back


Background[edit]

Physical Description: Kratos is a large bear-sized man with eyes a striking steely blue , long brown hair and a rough stubbly beard. A number of scars attest to a life lived somewhat hard. He wears a black dull fullplate. A big grey scratschy lance, its metal-cased point blood-red, rests peacefully on his shoulder, while a flail is tucked in his belt. In his other hand he firmly holds a grey metal shield with a black dragon symbol. A golden ring with a small engraving of a horse fits nicely around his ring finger. A silvery drakkensteed amulet hangs from his neck

Personality: Kratos can, at times, be self-centered and arrogant, though he is a bit self-conscious. Kratos makes friends easily, when he wishes, but more often than not. He is not totally oblivious to the need of group effort, though, having been raised in a very close knit community. If he is capable of doing something for himself though, he will. Kratos has a strong sense of order and the memory to go along with it. He does not mind that people fear his abilities and has grown to accept that fact. He is quick to anger, but also quick to help those in need whether they are good or evil. Finally, he seeks, above all else, to make his community proud of the man he has become.

Rules by law: The compassion to pursue good, the will to uphold law, and the power to defeat evil", "The paladin is the final hope that cannot be extinguished", and "Charismatic, trustworthy, and well respected.

Background: Brovius Boralis still has his kingdom on the high mountain behind the stars. Our origin lies in Savanna, a land far away from here. We are descendants of the "pureblood" Aasimars. We are not as supernatural in one's heritage as the purebloods. We got some, but we differ from them in some unique aspects. We are banished from our sacred land, because we are different. We don't hate them, but we dont trust them as easily as in the old days.

Kratos ancestors were driven from their sacred land through political means. Actually it was a scam by a king named: Brovius Boralis. Who saw the race of Lesser Aasimar as: Destroyers of the life-circle. They were banished from their homeland and began to settle in this world. Knowing, this world was by the centuries gone, involved in a big war between humans and the undead. Our ancestors wanted to return to their origin, to leave this mudpool of the condemned. But return to the sacred land ment death, in the highest degree. If one of them would enter the sacred land, they would take 10 lives of our innocent community. In the last 5 decades a few tried and the community payed the price!

With others, his parents had to start over and made in the last 5 decades a beautiful vestment in the far east of Brickstone. He started over in what he was good at: Locksmithing and he had a lucrative business. In the early stage of his youth, Kratos began helping his dad in the store and learned some skills in this piece of art. His father hoped when he got older, he would take over the store and would help his parents eventually in their last restingdays with income and nursering. like the customs of the purebloods. But he always knew. Kratos would live or die for the claim on their part of the sacred land.

In his free time he followed training at the monastary of Master Slim. A paladin drakkenrider, with the believe of peace, through the means of order. In his old days he had an ally not common to the eyes of many: A drakkensteed. Ultimately through Kratos's believe (only upon ataining their law and self preservation through order) he would link his soul in the future to a drakkensteed. At the age of 20 he completed his training and lay on an oath too himself, his community and Master Slim. There had to be a way to return to his sacred land. To alter their believe.

One day i will show them the opposite. One day they will share our sacred homeland. One day i will get back what's actually ours. One day.....I will exact justice for what they had done to my people so long ago.

Blessed by his community on his mission he began his journey through the land. Knowing his believe and conviction would bring him to answers, he this way gladly have.

After some years on his journey, at one night, he was kidnapped by minions of Zearban to "the valley of the dead". Knowing where he was, but his idea had been bound to a terrible plan. Zearban touched his idea in a turbid state of impotence and let him do missions where he will never be proud of.

Knowing far in his thought. That when the collars will fall its soul finished. He mercilessly will bring them to their right.


Base[edit]

  • Name: Kratos Priamos
  • Class: Paladin
  • Level: 6
  • Race Lesser Aasimar (+2 cha)
  • HD: 1d10
  • speed: 30 feet.
  • Type: Outsider
  • Darkvision: 60-foot range.
  • Light (Sp): The aasimar may use light (caster level equals aasimar's character level) once per day.
  • Skill Bonuses:An aasimar has a +2 racial bonus on Listen and Spot checks.
  • Resistances: An aasimar starts play with resistance 2 to acid, cold, and electricity.
  • Languages: Celestial, Draconic, Abyssal and Common.

Mount: Drakkensteed in stead of warhorse (dragonmagic blz 113)


Stats:

  • Str 18 +4
  • Dex 10 +0
  • Con 15 +2
  • Int 14 +2
  • Wis 12 +1
  • Cha 18 +4
  • Fort +11
  • Ref +6
  • Will +7


  • AC: 21
  • Bab: +6/+1


Attack:

  • melee: +11/+6
  • ranged +6/+1

Ability's[edit]

  • Aura of good
  • Detect evil
  • Smite evil 2/day
  • Divine grace
  • Lay on hands
  • Aura of courage
  • Divine health
  • Turn undead
  • Special mount
  • Remove disease 1/week



Equipment[edit]

Armor:

  • Full plate (magic +1) 9
  • Heavy steel shield 2

Weapons:

  • Lance (magic +1) 1d8+4
  • Morningstar (magic +1) 1d8+4
  • Silver morningstar
  • Smite 1d8+1


Feats[edit]

  • Mounted combat
  • Ride by attack
  • Spirited charge
  • Power attack


Skills[edit]

  • Skills: 24 points Ranks + Ab + i = Total
  • Concentration (con) 1 + 2 = 3
  • Craft (int) 6 + 2 = 8
  • Diplomacy (cha) 1 + 4 = 5
  • Handle anmial (cha) 9 + 4 = 13
  • Heal(wis) 1 + 1 = 2
  • Knowledge religion (int) 9 + 2 = 11
  • Knowledge r & n (int) 5 + 2 = 7
  • Profession (wis) 6 + 1 = 7
  • Ride (dex) 9 + 0(+9) = 18
  • Sense motive (wis) 1 + 1 = 2


Journal[edit]

Day 1[edit]

Now Kratos awakes from a deep trans.....

For a short time he stands still, with its head down, in thought.

Its face has tracks of a large impediment.

Then he lift its head.

Its face leaves to a soulless case.

Then he roars......with a sound which does the ground almost tremble.

THE GUILTY SHALL BE PUNISHED!!!