Dungeons&D6:Equipment
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Weapons | Cost | Encumbrance | Range |
---|---|---|---|
Dagger | 3 | 1 | - |
Hand Axe | 3 | 1 | Range 10/20/30 |
Javelin | 3 | 1 | Range 20/40/60 |
Mace | 5 | 1 | - |
Sword | 10 | 1 | - |
Battle Axe | 7 | 1 | - |
Spear | 1 | 1 | - |
Polearm | 7 | 2 | - |
Two Handed Sword | 15 | 2 | - |
Lance | 4 | 2 | - |
Sling | 2 | 1 | Range 30/60/90 |
30 Bullets | 1 | 1 | - |
Short Bow | 25 | 1 | Range 50/100/150 |
Long Bow | 40 | 2 | Range 70/140/210 |
Quiver of 20 Arrows | 5 | 1 | - |
Light Crossbow | 25 | 1 | Range 60/120/180 |
Heavy Crossbow | 50 | 2 | Range 80/160/240 |
Case 30 Bolts | 10 | 1 | - |
Armor | Cost | Armor Class | Encumbrance | Base Movement |
---|---|---|---|---|
Light Armor | 20 | 7 | 1 | 12" |
Medium Armor | 50 | 9 | 2 | 9" |
Heavy Armor | 80 | 11 | 3 | 6" |
Shield | 10 | +1 | 1 | - |
Barding | 180 | 9 | 5 | - |
Miscellaneous Equipment | Cost | Encumbrance | Notes |
---|---|---|---|
Backpack | 5 | 2 | Holds 3 items |
Crowbar | 10 | 1 | |
Flask of Oil | 2 | - | |
Garlic | 5 | - | |
Grappling Hook | 25 | 1 | |
Small Hammer | 2 | - | |
Holy Symbol | 25 | - | Necessary for Miracles |
Holy Water (1 vial) | 25 | - | |
Iron Spikes (12) | 1 | 1 | |
Lantern | 10 | 1 | Burns for 24 Turns (4 hours) w/ 1 flask of oil |
Mirror (hand-sized, steel) | 5 | - | |
Iron Rations (1 week) | 15 | - | Preserved |
Standard Rations (1 week) | 5 | - | Unpreserved |
Rope (50') | 1 | 1 | |
Sack (small) | 1 | - | Holds 1 item |
Sack (large) | 2 | - | Holds 3 items |
Stakes (3) and Mallet | 3 | - | |
Thieves Tools | 25 | - | Necessary for picking locks and disarming traps |
Tinder Box (flint & steel) | - | ||
Torches (6) | 1 | 1 | 1 torch burns for 6 Turns (1 hour) |
Water/Wine Skin | 1 | 1 | |
Wolfsbane (1 bunch) | 10 | - | Chase away lycanthropes |
Wooden Pole (10') | 1 | 1 |