Dyson St. James
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Dyson St. James
High Concept: Human Hurricane.
- Can be Invoked: When quick action and brute force can solve a problem neatly.
- Can be Compelled: When rash actions can mess things up or a more artful solution exists with a bit of thinking.
Trouble: Lost Cause of a Dead People
- Can be invoked: When dealing with the old gods of the island or preaching about those same gods.
- Can be compelled: When faiths with greater power and influence can use it to mess up his plans.
Background Aspect: White Rhino
- Can be invoked: When his size and skin color can serve to make a positive impression on those around him.
- Can be compelled: When his size and skin color make him stand out as weird/freakish/etc.
Conflict Aspect: Zemis Everywhere
- Can be invoked: When seeking assistance from benevolent or easily bribed Zemi on the island.
- Can be compelled: When the groups of hostile Zemi who dislike Dyson can act against him.
Aspect: Take No Prisoners
Aspect: Storm in a Teacup
- Can be Invoked: When his reputation can be used to intimidate or cajole from others what he wants.
- Can be Compelled: When his reputation as a "big" man gets him in over his head with things he can't handle.
Skills:
- Superb: Fists, Might
- Great: Endurance, Survival
- Good: Intimidation, Athletics
- Fair: Discipline, Alertness
- Average: Presence, Conviction
Supernatural Powers:
- Marked By Power -1
- Hulking Size -2
- Inhuman Strength -2
- Inhuman Toughness -2
- Inhuman Recovery -2
The Catch = religious items bypasses toughness