ELS Elixir

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Affiliations[edit]

Solo d6 , Buddy d10 , Team d8

Powers[edit]

Biokinesis: Superhuman Stamina d10 Biomanipulation d10 Healing d12

  • SFX: Genetic Reset- When Elixir is either physically stressed out or takes physical trauma he enters a coma and when he wakes up (after a transition scene) all physical stress and trauma is gone
  • SFX: Support- Spend a PP to borrow the highest die from the Doom Pool as an asset for your next action. Step back the die and return to the Doom Pool
  • SFX: Healer: Able to treat physical Trauma as stress for the purposes of reducing it.
  • SFX: Pushed to the Limit- Step up or double Biokinesis power for an action and then step up physical stress.
  • SFX: Affliction- Add a d6 and step up effect die by +1 when using Biomanipulation to inflict a complication on Target.
  • Limit: Mutant
  • Limit: Touch- Biokinesis powers only work when Josh is touching his target.
  • Limit: Turn to Black- When you use Biomanipulation to cause stress or add a complication take or step up emotional stress.
  • Limit: Organics- Powers only work on organic beings (powers will not work on robots or other non-organic forms of life).

Specialties[edit]

  • Medical Master d10
  • Combat Expert d8
  • Science Master d10
  • Menace Expert d8

Distinctions[edit]

  • Omega Class Healer
  • Potential Savior of Mutant Kind
  • Scourge of the Purifiers

Milestones[edit]

Black or Gold[edit]

  • 1xp when Josh uses his Healing Power.
  • 3xp when Josh uses Biomanipulation to cause harm to another.
  • 10xp when Josh either refuses to use his powers for harm another or kills with them

Getting Over Rahne[edit]

  • 1 XP when you first express attraction in a potential romantic interest who seems hostile toward you during a scene.
  • 3 XP when you take physical or emotional stress resulting from your romantic interest.
  • 10 XP when you break things off completely with your romantic interest or choose to defy risk and convention to stay with her.