Eric Bow
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Eric Bow[edit]
- Rank: 1 (Harmless)
- Karma Points: 10
- Endurance Points: 20
- Defense (Dodge): 2
- Defense (Parry): 1
- Initiative: 3
Ranged Weapons[edit]
- Weapon: Laser Pistol
- To Hit: Energy Weapons check (+3)
- Short: 10m (4)
- Medium: 80m (7)
- Long: 120m (11)
- Damage: 8
- Ammo: n/a
- Notes: One Handed
Close Combat[edit]
- Weapon: Fighting
- To Hit: Fighting check (+2)
- Finesse: 5
- Damage: D10 Halved
- Notes: n/a
Karma Abilities[edit]
- Escape Death
- Instinctive Aim (Spaceship Combat, 4) Add +2 bonus to Spaceship or Vehicle attack
- Sucker Punch (Personal Combat, 2) Make a second Fighting attack, ignoring Dodge or Parry
- Worse Than It Looks (Spaceship Combat, 3) No to-hit penalties for targeting a ship's components
Spaceship[edit]
''Charger'' - Sidewinder Warden DCC
Personal Equipment[edit]
- Laser Pistol (x2)
- Flight Suit
- Magboots
- Remlok
- Wrist-com
Ship Equipment[edit]
- Spacesuit
- Medikit
- Spaceship Repair Kit
Cash[edit]
1000 cr
Skills[edit]
Personal Combat[edit]
- Dodge 29
- Energy Weapons 30
- Fighting 20
- Grenade 10
- Heavy Weapons 10
- Kinetic Weapons 20
- Melee Weapons 17
- Parry 10
Intelligence[edit]
- Computer 16
- Culture and Law 14
- Cyber 10
- Medicine 18
- Planetary Knowledge 15
- Science 10
- Tactics 30
- Trading 13
Social Skills[edit]
- Bargain 12
- Bluff 10
- Charm 11
- Diplomacy 20
- Gambling 10
- Insight 20
- Intimidate 20
- Streetwise 10
Vehicle Skills[edit]
- Navigation 10
- Repair 30
- Spaceship Piloting 40
- Spaceship Weapons 40
- Systems 40
- Vehicle Piloting 10
- Vehicle Weapons 10
Espionage[edit]
- Athletics 10
- Perception 30
- Security 30
- Sleight of Hand 10
- Stealth 20
- Survival 10
Backgrounds[edit]
- Navy Trained (x2)
- Officer
- Pilot Trained
- Private Detective