Eurastika:Roleplaying
Here are some tips for role-playing in Eurastika.
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Role-Playing Tips[edit]
A character in this campaign has no of the real world as we know it does not exist or of players. They do know they're an NPC or PC, mostly the feeling is that one is "important" or not. The character is aware of game terminology and uses it in everyday conversation. The character is aware of their own ability scores, ranks in skills, and feats. The character isn't aware of the math involved or die rolls, but he does know he "made his Will save."
When casting spells, the spell is cast by saying the name of the spell in a commanding fashion. If the spell has a casting time longer than a round, it is cast by saying the spell name repeatedly, for the length of the casting time. Casting scrolls is handled the same way.
When using active feats (ex. Cleave, Power Attack, Improved Trip, etc.), feel free to exclaim the name of the feat as you attempt it.
When using the Bardic Music ability to influence others, sing what you want to happen to happen using a variety of childrens songs, like "Row Your Boat" For instance, "Bluff, Bluff, Bluff the orc, make him buy our crap..." Have fun with it, but don't try to hard.
When naming your PC, you can use common names (english names like Roy or William) or made up fantasy names. Avoid silly names like Porkforker the Brave, however. In general, in the World of the Stick, the humans tend to have english names, the other races have the fantasy sounding names. None of the races tend to have " the whatever" embellishments on them.
Your PC can be from anywhere on the World of the Stick (or with permission from the DM, not from here at all). You can name the country he's from (if he's not from the same place as another PC) and generally imply which direction it is, relative to the starting place of the campaign. You can even name the village or city. Like picking character names, don't get too silly with them.
You are encouraged to come up with a drawing of your PC. Look at OOTS for examples of how its done. It's worth a bonus of 100 XP. Generally, the art style is a rectangle for a body, a circle just barely overlapping the top of the rectangle. Stick arms from the top corners of the rectable, with a U to add the extra 2 fingers (everybody has 3 fingers). The feet come from the bottom corners, and end in a flat line like and L unless you have boots on.
Characters with an Intelligence less than 10 should sound like it. As such, they can't use articles (the, an or a). Characters with an Intelligence less than 8 can't use pronouns (, you, he, she this, who, what, him, her, his, hers). Characters with an Intelligence less than 6 can't use "me". All of this should make your PC sound dumb, and if you can pull it off for a whole session, you should get XP. If you sound dumb, you might be able to get away with not playing dumb, and that's always a benefit.