Exceedingly Exiled:Cypher

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Abilities[edit]

Strength: 0

Stamina: 3

Agility: 5

Dexterity: 0

Fighting: 0

Intellect: 3

Awareness: 10

Presence: 0

Advantages[edit]

Assessment: Use Insight to learn an opponent’s combat capabilities

Eidetic Memory: Total recall, +5 circumstance bonus to remember things

Evasion: +2 circumstance bonus to avoid area effects

Luck 3: Re-roll a die roll three times

Jack-of-all-trades: Use any skill untrained

Uncanny Dodge: Not vulnerable when surprised or caught off-guard

Skills[edit]

Close Combat (Plasma Sword): 10 (+10)

Expertise (The Galaxy): 3 (+6)

Insight: 10 (+20)

Stealth: 2 (+7)

Technology: 17 (+20)

Treatment: 2 (+5)

Vehicles: 2 (+2)

Powers[edit]

Natural Translator:

  • Comprehend 3 (Speak and Read all languages)
  • Enhanced Advantages: Assessment, Evasion, Uncanny Dodge
  • Enhanced Defences (Dodge 7, Parry 12)

Transmode Infection:

  • Comprehend 2 (Machines)
  • Protection 5
  • Immunity 2 (Poison, Disease)

Flightsuit: Device, Removable

  • Flight 3
  • Movement 2 (Space Travel 1, Adaptation: Zero-G)
  • Senses 2 (Radio, Extended Vision)
  • Immunity 6 (Suffocation, Vacuum, Cold, Heat, Radiation)
  • Feature 3 (Radio, Quick Change 2)

Plasma Sword: Device, Easily Removable

  • Damage 10: Multiattack, Reach 4
    • AE: Friend or Foe?: Damage 8: Area (Burst), Selective

Defences[edit]

Dodge: 12

Parry: 12

Fortitude: 8

Toughness: 8

Will: 12

Offence[edit]

Plasma Sword: +10 (Close, Damage 10)

Friend or Foe?: (Area, Damage 8)