Exceedingly Exiled:Cypher
Abilities[edit]
Strength: 0
Stamina: 3
Agility: 5
Dexterity: 0
Fighting: 0
Intellect: 3
Awareness: 10
Presence: 0
Advantages[edit]
Assessment: Use Insight to learn an opponent’s combat capabilities
Eidetic Memory: Total recall, +5 circumstance bonus to remember things
Evasion: +2 circumstance bonus to avoid area effects
Luck 3: Re-roll a die roll three times
Jack-of-all-trades: Use any skill untrained
Uncanny Dodge: Not vulnerable when surprised or caught off-guard
Skills[edit]
Close Combat (Plasma Sword): 10 (+10)
Expertise (The Galaxy): 3 (+6)
Insight: 10 (+20)
Stealth: 2 (+7)
Technology: 17 (+20)
Treatment: 2 (+5)
Vehicles: 2 (+2)
Powers[edit]
Natural Translator:
- Comprehend 3 (Speak and Read all languages)
- Enhanced Advantages: Assessment, Evasion, Uncanny Dodge
- Enhanced Defences (Dodge 7, Parry 12)
Transmode Infection:
- Comprehend 2 (Machines)
- Protection 5
- Immunity 2 (Poison, Disease)
Flightsuit: Device, Removable
- Flight 3
- Movement 2 (Space Travel 1, Adaptation: Zero-G)
- Senses 2 (Radio, Extended Vision)
- Immunity 6 (Suffocation, Vacuum, Cold, Heat, Radiation)
- Feature 3 (Radio, Quick Change 2)
Plasma Sword: Device, Easily Removable
- Damage 10: Multiattack, Reach 4
- AE: Friend or Foe?: Damage 8: Area (Burst), Selective
Defences[edit]
Dodge: 12
Parry: 12
Fortitude: 8
Toughness: 8
Will: 12
Offence[edit]
Plasma Sword: +10 (Close, Damage 10)
Friend or Foe?: (Area, Damage 8)