Fall of the Feywild - Introduction

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The Beginning of the End[edit]

An age is ending, the Serpent tightens its coils, and the Veil frays.

The Feywild is falling, bleeding helplessly into the Prime and the Shadowfel as well as some of the planes that share kinship with the Fey. It is a far off change, and a very general one that should not affect the turning of the Great Wheel overmuch - save that the Sidhe are masters of portals and guardians of Ways that were ancient when the worlds were young.

Within their own dying plane, Sidhe mastery of moving between realms almost rivals the Lady of Pain herself.

The tears in the veil are many, opening into whatever realms the Sidhe can manipulate them to open on to give their people the chance to flee their dying realm, spilling souls into the Prime and - when things go horribly wrong - into the Shadowfel. In the sacred groves and hollows of the Feywild, more gentle openings offer refuge in the Elemental and Quasi-elemental planes akin to those spaces.

But ancient portals once guarded and protected by the Sidhe have also been opened, and in every ward the Children of the Fey are pouring into the already overcrowded torus of Sigil itself.

Many vanish in that same moment, drawn into one of the Lady's inescapable labyrinths, but with so many portals opening, many cunning souls manage to slip through the cracks and find sanctuary, or at least a shadow to hide from the Lady's displeasure - for a time.

Borderlanders[edit]

Borderlanders are unique beings born in one realm (usually the Prime) but raised in the Feywild. Something about growing up in the Feywild while not being of the Feywild has left them with a particular sensitivity to the places where realms rub up against one another. Portals and potential portals are clear to their sight, and they have an uncanny knack for understanding the key that will open a given portal.

It is this sensitivity that allowed the Borderlanders to survive the Lady's purge when the Sidhe opened the ancient forgotten Portals.


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