Fantastic and unusual places in Harn

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Fantastic and unusual places in Harn[edit]

  • Azadmere is the home of the Dwarves and Gnomes, close kin who inhabit the area East of the Sorkin mountains. They signed treaties with the Remuli and even built a Western outpost [Kiraz] at their behest.

Dwarves live largely underground and are workers of the things of the earth. They average four and one half feet in size, and range a foot either side of this. A reclusive race with a racial male to female mix of 3:1.

There are four dwarves who live in Chybisa. Two of them have been there since before the Remuli, two of them joined them during the Republics occupation. None of them are Smiths but all can work stone. They keep Burzyn [and other keeps, when needed] in repair and advise on mining. Bergen is known as the Dowser...he knows the land underfoot in a way few do. On occasion (the last being the resiting of the keep at Geda 45 years ago) he will advise on where to build 'to work best with the land". He dowses wells, metals, soils, age and caves. He is also the most willing of the Dwarves to leave Chybisa, though Grimne the Mason is the most interactive of the Dwarves. They have lived in the same stone house for over two hundred years. Everyone assummes it is a warren of tunnels and mines.

Gnomes live in the forests and hills, and are to the living things of the earth what the dwarves are to metal and stone. They are makers in wood and fur, friend to beast and bird. Also reclusive, but they tend to large families and twins with a 2:1 female/male mix.

A dwarven male may often take a gnomish wife. Their offspring will show an inclination to one life or the other well before maturity and become a Dwarf or Gnome, often moving to live with kin.

The Azadmere woods are populated with many large species of intelligent, talking woodland beasts. Many of these work for and with the Gnomes, and there are communites of these Animal folk amongst the woods and streams.

The [non Jarin] humans that live in Azadmere [centred around Zerhun] are the Torzyr. They are deep lake fishermen and farmers who contribute cavalry to the Dwarvish Nation. Their armour is the most sought after in Harn.

  • Shava forest is the home of the Elves and Ys, a human tribe who have lived with them for centuries. While the two elven cites are open to visitors, the woods are not.

Elves migrate all around Harn, but the forest remains their homeland. During Remuli times, the Elves closed their borders and were never attacked.

  • The Anoth Delta is home to the Anoa, a pre Jarin race that reputedly has the power to turn invisible in their homeland and talk to animals. They do make the Anoan warbow, a much sought prize in any part of Harn. Their lacquered wood armour is similarly sought.
  • Norons keep is home to Noron, a wizard and Bardic enchanter who is considered the second most powerful figure on Harn. Who is the most powerful is debated by many.
  • Tontury lake and the Ilme marshes are home to a mother dragon and her various Draconic spawn. Many kaldoric knights are dragonslayers…
  • Misyn is home to Ilvir, and the nearby mountains and woods are infested with giants, trolls and Gargun. The Felsha, Rayesha and Especially Jahl mountains are home to his creations, while the while tribes of pre-Jarin humans live in the woods the ring lake Benath to the north and west.
  • Kustan is the legendary ruin of the keep of the King of the West, who according to Jarin legend, will rise again to lead them against an ancient enemy. This enemy was not, apparently, the Remuli, as he made no appearance.