Fiendish Dire Ape

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Fiendish Dire Ape:

Size/Type: Large Magical Beast Hit Dice: 5d8+13 (35 hp) Initiative: +2 Speed: 30 ft. (6 squares), climb 15 ft. Armor Class: 15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13 Base Attack/Grapple: +3/+13 Attack: Claw +8 melee (1d6+6) Full Attack: 2 claws +8 melee (1d6+6) and bite +3 melee (1d8+3) Space/Reach: 10 ft./10 ft. Special Attacks: Rend 2d6+9, Smite Good +5 Special Qualities: Low-light vision, scent, DR 5/magic, SR10, resistance to cold and fire 5 Saves: Fort +6, Ref +6, Will +5 Abilities: Str 22, Dex 15, Con 14, Int 3, Wis 12, Cha 7 Skills: Climb +14, Listen +5, Move Silently +4, Spot +6 Feats: Alertness, Toughness Environment: Warm forests Organization: Solitary or company (5-8) Challenge Rating: 4 Treasure: None Alignment: Always neutral evil Advancement: 6-15 HD (Large) Level Adjustment: —