First Draft Game
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Attributes[edit]
Attributes are the building blocks that make up what a character is before training, before distinctions, before powers. Attributes are your character's first prime set, and one Attribute die is added to every roll.
Each character has six Attributes
DEXTERITY | STRENGTH | PERCEPTION | REASON | AFFINITY | WILLPOWER
Rank one at two at
two at
and one at
Physical Attributes[edit]
- Dexterity: Dexterity measures a character's natural agility, reflexes, and manual control. Characters who have a power that enhances dexterity may use both dice in their roll as appropriate if they are not using another power.
- Strength: Strength measures a character's phscal prowess and endurance. Characters who have a power that enhances strength may use both dice in their roll as appropriate if they are not using another power.
Mental Attributes[edit]
- Perception: Perception measures a character's awareness and ability to coallate and act on sensory input. Characters who have a power that enhances perception may use both dice in their roll as appropriate if they are not using another power.
- Reason: Reason measures a character's ability to use knowledge and logic. Characters who have a power that enhances reason may use both dice in their roll as appropriate if they are not using another power.
Social Attributes[edit]
- Affinity: Affinity measures a charaqcter's ability to empathise with others, both in reading them and connecting with what they read. Characters who have a power that enhances affinity may use both dice in their roll as appropriate if they are not using another power.
- Willpower: Willpower measures a character's ability to both influence and resist the influence of others. Characters who have a power that enhances willpower may use both dice in their roll as appropriate if they are not using another power.
Distinctions[edit]
Echo[edit]
SFX[edit]
Powers[edit]
Profession[edit]
SFX[edit]
Wildcard[edit]
SFX[edit]
Roles[edit]
Knacks[edit]
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