Food Items

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Crop Supplements:
While terraforming has succeeded in making many planets habitable, the individual quirks of the various planets and moons make it difficult to predict whether or not a given crop will grow on each. Hish concentrated fertilizers and pesticides, packed into easily applied chemical pellets, are one of the more common solutions to this problem. Settlers usually bring a fair supply of crop supplements with them in order to ensure bountiful harvest for the first few years. The pellets come in drums, bags, or boxes. One container is enough for five acres when mixed with the seeds before planting or tilled into the earth beforehand. The benefits usually last for two to three growing seasons depending on the crops being farmed.
Cost: 300c
Availability: (C)


Drink, Rare:
This is the good stuff, the aged alcohols, anything over two decades old.
Cost: prices will vary but don't expect to pay less than 6c per bottle.
Availability: (C)


Drink, Fine Wine:
A case of twelve bottles of extremely fine wine. Good wine is hard to come by, so it can get very expensive, but some people consider it worthwhile.
Cost: 30c
Availability: (C)


Drink, Good Wine:
A case of twelve bottles of good wine. Not quite core grade, twenty year old wine but not the ordinary homemade swill you would expect out on the border worlds or in the rim. Often times resales of surplus, wrong orders, or unpopular brands. Not quite up to the refined tastes of the elites but good enough for those folk looking to spend a little extra coin to impress someone.
Cost: 15c
Availability: (E)


Drink, Decent Wine:
A case of twelve bottles of wine that are better than homemade wine but not quite the good stuff. Your everyday wines for the elite impersonators, those folk think they're above the rest a us. Affordably fancy.
Cost: 7c
Availability: (E)


Drink, Homemade Wine:
A case of twelve bottles of local homemade wine.
Cost 4c
Availability: (R)


Note: Prices are merely a guideline and may vary.

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