General Glory PL7
General Glory (Joe Jones) PL 7
Concept: Uncle Sam's favorite son!
Str 16 +3 Dex 15 +2 Con 16 +3 Int 12 +1 Wis 12 +1 Cha 16 +3
27 pp
BAB +4 Melee Atk +7 Ranged Atk +6 Mental Atk +5
12 pp
BDB +5 Defense 18 / 15 flat-footed
10 pp
Init +4 Speed 30 Hero Points 4
SAVES
Damage +6 Fortitude +6 Reflex +2 Will +4
FEATS
Assessment,
Dodge,
Great Fortitude,
Heroic surge,
Hero's luck,
Identity Change (Joseph "Joe" Jones),
Inspire,
Leadership,
Skill Focus (Diplomacy),
Skill Focus (Survival),
Talented (Search and Spot),
Toughness,
24pp
SKILLS (1:1)
Acrobatics 5/+9 [+2 Dex, +2 Super-Dex], Balance 2/+8 [+2 Dex, +2 Super-Dex, +2 Synergy bonus from Acro.], Diplomacy 4/+10 [+3 Cha, +3 Feat], Pilot 2/+6 [+2 Dex, +2 Super-Dex], Search 3/+6 [+1 Int, +2 Feat], Spot 3/+6 [+1 Wis, +2 Feat], Survival 3/+7 [+1 Wis, +3 Feat]
21pp
POWERS: Super-Dexterity +2 (Flaws: Does not add to Reflex Saves, Does Not Add to Defense. Source: Training.) 4pp
Super-Strength +1 (Extra: Super-Con +1. Source: Mystic.) 6 pp
Amazing Save [Will] +3 3 pp
WEAKNESS (Quirk): Naïve.