General Glory PL7

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General Glory (Joe Jones) PL 7

Concept: Uncle Sam's favorite son!

Str 16 +3 Dex 15 +2 Con 16 +3 Int 12 +1 Wis 12 +1 Cha 16 +3

27 pp

BAB +4 Melee Atk +7 Ranged Atk +6 Mental Atk +5

12 pp

BDB +5 Defense 18 / 15 flat-footed

10 pp

Init +4 Speed 30 Hero Points 4

SAVES

Damage +6 Fortitude +6 Reflex +2 Will +4


FEATS Assessment, Dodge, Great Fortitude, Heroic surge, Hero's luck, Identity Change (Joseph "Joe" Jones), Inspire, Leadership, Skill Focus (Diplomacy), Skill Focus (Survival), Talented (Search and Spot), Toughness,

24pp

SKILLS (1:1)

Acrobatics 5/+9 [+2 Dex, +2 Super-Dex], Balance 2/+8 [+2 Dex, +2 Super-Dex, +2 Synergy bonus from Acro.], Diplomacy 4/+10 [+3 Cha, +3 Feat], Pilot 2/+6 [+2 Dex, +2 Super-Dex], Search 3/+6 [+1 Int, +2 Feat], Spot 3/+6 [+1 Wis, +2 Feat], Survival 3/+7 [+1 Wis, +3 Feat]

21pp

POWERS: Super-Dexterity +2 (Flaws: Does not add to Reflex Saves, Does Not Add to Defense. Source: Training.) 4pp

Super-Strength +1 (Extra: Super-Con +1. Source: Mystic.) 6 pp

Amazing Save [Will] +3 3 pp

WEAKNESS (Quirk): Naïve.