Generic Slightly-Anime Fantasy Craft:Main Page

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In a world made of D&D-ripoff and anime fantasy tropes some people go on adventures as directed by the Adventurers Society they belong to. These are their stories.

Dun-dun![1]


Combat Tracker

Player Characters[edit]

Snowbelle

Zelda Fortreaver


World Characters[edit]

Characters from the First Adventure

  • mysterious debutante: Either from one of the Al-Aura or Santo Pisca families. What she's doing on a boat on the northern route to the Western continent is anyone's guess.
  • Borgan: Swamp lizard half-beast bodyguard to the mysterious debutante.
  • Rat: Abused waifish human girl from aboard the ship. Might have snuck off to follow Ygrak....
  • the guy in the bear skin: Enforcer for Boss Crab. No indoor voice.
  • Boss Crab: Took over Fjordtown using the excuse that it would stop the pirates. Turned out a tyrant. Has a crab claw for a left hand after getting cursed by some local fey he pissed off.
  • "Cubby": Possible goblin met by One-Eye. He gave her a token and directions to the Boiled Crab. Turned out to be a miniblin.
  • Rikke Wolff: Innmaster of the Boiled Crab. Member of the resistance against Boss Crab. Possible half-giant.
  • Bree Wolff: Innmaster's daughter.
  • suspicious group of miniblins: Group of goblin-like creatures who were hiding under an unused house. Scattered when One-Eye had a kid break a window. One-Eye knocked out one and tooks their sack of notes.

World Information[edit]

Languages

Alignments

Peoples

Locations:

  • Elfmist Forest: The efliest forest in the lowlands of the Mist Coast. Three generations ago the surrounding humans kingdoms used several assassinations as an excuse to go to war with the elves.
  • Village of Duroletin: Orc village in the Elfmist Forest. Founded by Western orc mercenaries brought over by the elves to fight the humans from nearby kingdoms. Has wooden palisade walls topped by metal crennelations. Has a giant tree in the center surrounded by the remains of a standing stone circle. The jail is in the back of the smithy.
  • The Golden Way: Seems a religious nut is stirring up trouble in this near-desert region.
  • Al-Aura: Major city on the Golden Way.
  • Santo Pisca: Major Port.
  • Sea of Ice:Body of nothern ocean in which Fjord sits.
  • Fjord: Frigid northern island continent. Frontier place, semi-lawless. Is an alternative route to the Western continent.
  • The Ice Kingdom: Rumored kingdom of frost giants in the extreme north of Fjord. Said to be ruled over by the biggest frost giant ever from his throne of pure diamond.
  • Fjordtown: Largest settlement and "capital" of Fjord.
  • Crabtown: Another settler town. This one was destroyed by a landslide assumed to be the work of local fey in retaliation to Boss Crab.
  • Tall Forest: Forest to the north of Fjordtown where giants supposedly live.
  • Batmug Forest: Forest to the eat of Fjordtown.

Campaign Qualities[edit]

  • Adventure Insurance
  • Flexible Magic Items
  • Hearty Heroes
  • Iron Heroes
  • Miracles
  • Sorcery
  • Force of Personality, Eye for Business (Permanent): Charisma modifier is added to Will instead of Wisdom. Wisdom modifier is added to Lifestyle instead of Charisma.

Houserules[edit]

  • Characters start with: Silver (Level x 100) + ((Level x 100) x Prudence); Reputation (Level x 10) + (Legend x Level)
  • Handle Item actions you preform during your turn do no prohibit making a 5-ft Step.

Characters in Limbo[edit]

Ygrak

Corva Acuilas