Gods of the Vale
The High Gods
The people of Nentir Vale, by and large, worship a syncretic collection of deities known variously as the Lords of the Sky, the High Gods, the Elders, and the Great Ones. They are drawn from the ancestral pantheons of the four dominant races, but have largely been combined into a single unified pantheon over the years. Some people feel especially drawn to one individual deity or another, but most respect and revere the pantheon as a whole, and most churches are dedicated to the gods in general. There are regional variances, of course; a given deity may have especial prominence in one community, only to be relegated to secondary status in another, but it’s a rare community that doesn’t at least acknowledge them all.
Direct signs and miracles from the High Gods are rare to the point of being legendary (although small gods are less remote). While most communities have a cleric or two with some healing spells, many priests lack spellcasting power, but are not less respected for it. Rare and powerful clerics are said to be able to cure diseases with a touch and call upon angelic beings for aid, but such people are near-mythic.
By and large, the Lords of the Sky are distant beings who do not directly interfere in mortal affairs; they may send prophetic dreams and cryptic messages, but they almost never take a direct hand.
The Green Shadow
The Healing Hand
|Oak leaf||Halfling||Life, Nature||Nature, animals, herbalism|
Master of Trade
|Coin on an open hand||Goblin||Forge, Nature||Survival, trade, ingenuity|
The Lawful Trickster
The Honest One
|Raven||Gnome||Knowledge, Trickery||Law, pacts and bargains, tricks|
The Wise One
|Mouse||Goblin||Nature, Trickery||Cleverness, wisdom, children|
The Opened Book
|Skull on a book||Gnome||Death, Knowledge||Necromancy, secrets|
The Lady of the Hearth
The Orderly One
|Hand within a circle||Halfling||Life, Order||Communities, families, marriage, ceremonies|
Lady of Scrolls
|Scroll||Gnome||Arcana, Knowledge||Knowledge, language and writing, wizardry|
The Cunning Hand
|Hand grasping a hammer||Gnome||Forge, Knowledge||Handcrafts, excellence, the forge|
The Dragon's Wings
The Soaring One
|Flame between two dragon wings||Kobold||Arcana, Tempest||Ambition, sorcery, wind and the sky|
The Dragon's Scale
The Shining One
|Four scales in a compass rose formation||Kobold||Order, Tempest||Organization, defense, traps and mechanisms|
Lord of the Long Sleep
The Gray Judge
|Stone hammer||Halfling||Grave, Life||Birth and death, judgment, fate|
The Dragon's Fire
|Whirlwind||Kobold||Death, Tempest||Storms and disasters, fear, power|
The Dragon's Eye
The Night Watcher
|Reptilian eye||Kobold||Light, Tempest||The moon, light, visions and revelations|
The Sun Queen
|Sunburst||Halfling||Life, Light||The sun, crops and farming, light and life|
The Lord Beneath
The Slow One
|Mushroom with a skull for a cap||Goblin||Grave, Nature||Fungus, disease and weakness, the earth|
Master of the Hunt
Hunter Under Moonlight
|Wolf's head against a moon||Goblin||Nature, War||Hunting, wolves and predators, protection|
The Dark Ones
The gods of evil are little-known to most folk, and never openly worshiped. They are respected, and offerings are made to avert their wrath, but there are no churches to their glory or priests who revere them.
The Laughing Liar
|Two dice showing snake eyes||Gnome||Trickery, deception, misfortune|
|A fist clutching an eye||Orc||Strength and conquest, gluttony|
The Spiteful Queen
The Golden Hoarder
|Golden crown||Halfling||Greed, pride, rulership|
The Mad God
Lord of the Outer Abyss
|Black spiral||Unknown||Madness, entropy, the void|
Mother of Monsters
|Broken egg||Kobold||Monsters, curses, aberrant births|
The Venomous Shadow
Lord of the Knife
|A coiled serpent||Goblin||Poison, murder, betrayal|
Saints, folk heroes, and legendary figures are also revered, sometimes as agents of a deity, sometimes just as powerful and charismatic heroes of yore. Some are old gods whose time has passed, lesser survivors from the ancient pantheons; others are mighty elemental spirits, powerful fey, or lost and forgotten things. Although they lack the power of the High Gods, these figures can still have worshipers and grant spells, although most have only a small handful of true clerics. Some act as patrons for warlocks, especially those of a more sinister bent. They tend to be more broadly known as names out of songs and legends, morality tales and ballads of forgotten heritage.
Unlike the true gods, small gods and their kind occasionally meddle in the lives of mortals, and can even be found walking the land in mortal guise at rare times.
There are many small gods, and most villages have a few local legends; only a few are listed here.
- Black Anna: The queen of the hags, this ancient elven outcast haunts the land, searching for children to eat.
- Rond the Iron Hunter: A mighty hunter of witchfolk, he wields a cleaver of supernatural iron which cannot abide the touch of evil. It is said that he tricked this cleaver from Asmodel. All the races claim Iron Rond as their own.
- Silver Jon: A bard of legendary skill, believed by most to be a halfling, Jon does battle with evil beings wielding a fiddle with silver strings.
- Uktena: A mighty horned serpent; wise, cunning, and deadly venomous. Associated with waterways, and said to have powers of transformation and healing.
- The Witch-King: Said to be a powerful witchfolk of ages ago who was slain by a mortal hero, his spiteful spirit lingers in dark and forgotten places. The Witch-King is believed to command the witchfolk, and on occasion to bargain with mortals, searching for his lost bones.
The elven religion is secretive, and they perform no religious rites outside of their homeland. They are known to revere a moon god named Vorynn, patron of magic and change, but beyond that little is known.