Grodd PL14

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Grodd[edit]

Source: Bruce Timm Animated Universe.

PL: 12/14; Init +3 (+3 Dex); Defense 16/13 (+3 Base, +3 Dex); Atk +8 Melee (+4 Base, +4 Str), +7 Ranged (+3 Dex); SV Dmg +6 (+3 Super-Con), Fort +6 (+3 Super-Con), Ref +5 (+2 Light. Relfex.), Will +4 (+2 Iron Will); Str 18, Dex 16, Con 16, Int 18, Wis 14, Cha 16.
Skills: Acrobatics +9, Balance +9, Bluff +13, Climb +10, Computers +15, Craft (Electronics) +15, Diplomacy +12, Diable Device +10, Gather Information +9, Hide +9, Intimidate +11, Jump +10, Medicine +13, Move Silently +7, Repair +15, Science (Biology, Chemistry, Genetics, Physics) +15, Search +15, Sense Motive +11, Spot +13, Taunt +11.
Feats: Ambidexerity, Assessment, Extra Limb (Legs), Indomitable Will, Iorn Will, Leadership, Lightning Reflexes.
Powers: Super-Intelligence +8 [Extra: Super-Wisdom; Source: Innate; Cost: 4pp], Super-Strength +3 [Extra: Super-Constitution; Source: Innate; Cost: 7pp].
Equipment: Mind-Control Helmet [Mind Control +12; Extra: Area; Source: Super-Science; Cost: 2pp].

Design Notes:

  • Grodd did not possess his Mind-Control Helmet on the second occasion he encountered the Justice League; thus the first PL number represents Grodd without the helmet and the second number when he did have it.
  • Grodd's skills were purchased using the Errata Option "Reduced Skill Cost" at 2:1.