Grune, The Destroyer PL14

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Grune, the Destroyer: PL14;

Init +1 (Dex); Defense 17 (16 flat-footed); Spd. 30ft; Atk +14 Melee (+15, Mace); SV Dmg +6, Fort +16, Ref +1, Will +3; Str 20, Dex 12, Con 18, Int 12, Wis 16, Cha 18

Skills: Craft (weapon) +15, Intimidate +8, Listen +4, Search +6, Spot +5, Survival +8

Feats: All-Out Attack, Attack Focus (armed), Endurance, Great Fortitude, Infamy, Power Attack, Startle, Toughness

Powers: Amazing Save (Fortitude) +10 [Source: Alien; Cost: 1pp; Total: 10pp] Incorporeal +10 [Extras: Float, Ghost Touch, Immunities (Aging, Critical Hits, Disease, Energy (Fire, Cold), Exhaustion, Poison, Pressure, Starvation, Suffocation), Invisibility; Source: Alien; Cost: 6pp; Total: 60pp] Growth +12 [Flaw: Needs Thundrilium; Source: Alien; Cost: 5pp; Total: 60pp] Telekinesis +4 [Extras: Energy Blast; Source: Alien; Cost: 3pp; Total: 12pp] Teleport +2 [Source: Alien; Cost: 2pp; Total: 4pp]

Equipment: Thundranium Mace +10: Effect: Strike (Lethal); Power Stunt: Drain (Strength) [Only works on Thundercats]; Source: Mystical; Cost: 1pp; Total: 12pp.