Gunstar Pioneer

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A character in Gunstar Autochthonia: Raiton Wing

Pioneer of Unknown Horizons[edit]

Callsign: Major Tom

Concept[edit]

Caste: Starmetal

Anima Banner: Spend 1E to gain a d6 attuned asset you can use for rolls made to discern details or information or to perform tactical attacks.

Biography[edit]

A Starmetal originally built as a space explorer, she was pulled back from scouting missions because she went off course for no apparent reasons. While the investigation of this anomaly in her behavior was still pending, she assisted the pilots with her knowledge of the deep space, and end up deciding to become a pilot herself. Her main function is the exploration of uncharted areas and scouting of hostile territories, but when non-hostile life forms are discovered, she also acts as a diplomatic unit to establish a (hopefully) friendly relationship with the newly discovered alien species. While the investigation had officially cleared her of any suspicions on treason for the time being, some people do speculate that the cause of her anomaly is alien in nature, be it from a known or unknown source, and whether she is aware of it or not.

Personality[edit]

Having spent much of her time exploring the space alone, she is now somewhat removed from the culture and current events of Autochthonia. She had became more familiar with various alien cultures and distant planets then with her own people and homeland, which sometimes makes it hard for her to communicate with other people. Despite this, she is actually quite popular among the people, andacting as some kind of a poster girl for the science department, given that her mission of exploring new worlds is one of the more exciting ventures of science. She has pulled publicity stunt such as broadcasting the immortal line "One small step for an Alchemical, one giant leap for Autochthonia." from another planet, something she doesn't quite approve of, but her superiors convinced her that it's a good thing for the people.

Appearance[edit]

Pioneer.jpg

Character Sheet[edit]

Essence[edit]

2

Exaltation Die[edit]

Alchemical d6

Virtues[edit]

[suppress for d4 + 1E + 1 Limit]

Conviction d10

Temperance d8

Compassion d6

Valor d6

Distinctions[edit]

[d8 or d4+1E]

Space Explorer (Starmetal)

Adorkable Scientist

Fearless Curiosity

Advantages[edit]

Skills[edit]

Awareness d10

Gunnery d6

Investigation d10

Sail d6

Socialize d8

Backgrounds[edit]

Artifact d10

Class d8

Charms[edit]

Augmentations[edit]

Charisma d10

Intelligence d10

Perception d10

Implants[edit]

Adaptive Optical Enhancement: This Charm upgrades the Alchemical's vision with various adaptive submodules. Add d6 and step up the effect die when creating optical-based asset or when targeting concealment-based asset or complication.

Anticipatory Simulation Processor: This Charm speeds any sensory data the Exalt receives, making the Exalt hyper-aware of their surroundings to the point of removing the unexpected label and possibly even onslaught and coordinated attack penalties. Spend 1E to add Perception Augmentation (or step up by +1 if already in your pool) and reroll all dice in a dice pool.

Emotive Aesthetics of the Body Electric: This Charm allows the Champion to communicate purely through body language. Spend 1E to subtly and non-verbally communicate for a scene. Adds a d8 asset to concealing said communication from others.

Perfected Union Patterning: The Champion uses this Charm to encourage members of one social group to favorably regard an analogous social group. Spend 1E to create a "We Come In Peace" d8 asset affecting all present members of a social group. This can be tagged as an asset to encourage friendship, or as a complication in the event of hostility.

Technomorphic Integration Engine: The Alchemical may internalize a single artifact that she owns and is touching. Spend 1E to turn one of the integrated artifacts into another artifact of the same power level or lower.

Slotted[edit]

Panoply[edit]

Gale Thrusters d10: These thrusters, attached to the sides of the Champion's waist, allow her to lift off and hover in the air. If the Champion fuels these thrusters with Essence, she can temporarily boost their speed and achieve escape velocity.

Benefit: Spend 1E to step up or double the die rating of this artifact for one action, or 2E to do both in the same action.

Drawback: Shutdown this artifact to power up one other artifact integrated with Technomorphic Integration Engine.


Falling Star d10: This highly specialized armor shields the Champion's body and protects her from various deep space hazards, such as the background radiation or the extreme heat when entering the atmosphere of a planet.

Benefit: Spend 1E to ignore stress or complications related to cosmic hazards.

Drawback: Shutdown this artifact to power up one other artifact integrated with Technomorphic Integration Engine.

Milestones[edit]

Clarity[edit]

Space Oddity

1XP when you let your scientific curiosity gets the better of you.

3XP (+1 Clarity) when you pursue the curiosity despite obvious risks involved.

10XP (+1 Clarity) when you sacrifice something you personally hold dear for the sake of scientific discoveries.

Other Milestone[edit]

Pioneer Anomaly

1XP when you stray away from a plan or command for no apparent reasons.

3XP when you admit to your illogical action, or make up an excuse for it.

10XP when you either follow or defy a plan or command that's no longer applicable to the current situation.

XP[edit]

+ 1 XP for letting her curiosity for Lily get the better of her, +1 XP for making the jaded Lily guffaw, 5 XP for completing the Prologue mini-event.

gets 1 XP for the 3 die stunt with the meme generator, and 3 Xp and 1 clarity for pursing a dangerous curiosity in going after the Empress.

Everyone gets 10 XP for completing the milestone, as well as 2 additional XP because the Empress escaped for plot reasons.

Total = 7+4+12=23

Clarity 1 (d4)

Notes[edit]

Slotted: Perception 3, Intelligence 3, all Implants except Perfected Union Patterning