Guy Clobberer

From RPGnet
Jump to: navigation, search

Guy Clobberer

Albion Greencoat


ATTRIBUTES

Agility d6

Smarts d4

Spirit d8

Strength d8

Vigor d8

Charisma: 0

Pace: 6"

Parry: 5

Toughness: 6


SKILLS

Climbing d6

Fighting d6

Guts d8

Intimidation d8

Shooting d6

Streetwise d4

Taunt d6


HINDERANCES

Vengful (Major) (stupid bastard what got us all in this mess)

Loyal(Minor) (his mates)


EDGES

Strong Willed


GEAR

Orc "Bessie" musket -- 10/20/40 --2D8+2

-with bayonet -- Str + 2

Knife -- Str + 1

2-3 Orc Grenades -- 5/10/20 -- 3D6+1

ratty uniform, empty flask, cracked mug, shiny brass knuckles


HISTORY

Guy Clobberer. Growing up in an orphanage Guy learned to defend himself, and to enjoy ‘defending’ himself on others. At the ripe old age of 15 he was tossed to the street. His only skill being personal protection, he began ‘protecting’ strangers walking the streets at night.

Over the next few years, he bounced around various gangs and goon squads. He earned a rep for being loyal, scary, and never forgetting a wrong. He was conscripted into the army after one too many visits to the local jail-house. To his surprise, he took to it like someone who takes to something they like. As far as he could discern, they were doing the same thing he had been doing for years, on a much grander scale.

Guy enjoys following orders and causing mayhem. He’s not too bright, but he’s strong and fierce. He’s loyal to his compatriots, and never forgets a wrong.