Henry Dorgan - Curseborne

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Henry Dorgan[edit]

Concept: Gloomy psychic Deep One hybrid avenger.

Aspirations[edit]

Short-Term Aspiration:

Short-Term Aspiration:

Long-Term Aspiration:

The Curse[edit]

Entanglement: 1

Curse Dice: 1

Damnation[edit]

Shift into a primordial, wet, tentacled creature with heavy, round eyeballs, a wide gaping mouth, and needle teeth with an impulse for fear. Act to impose at least 1 injury and the Terrified status effect on a victim able to fight back.

Inheritance[edit]

Your affinity for finding what people need allows you to trade them their fondest wish. Once per session when seeking to acquire an item, you can bleed 1 curse dice to give yourself extra dots of Resources equal to half your Entanglement (rounded up). Resources represents not just money, but whatever it is the person desires, including information, dreams, and other esoteric wants. You may apply your Resources bonus to all influence actions against the person, even if they wouldn’t be readily appropriate. Further, you gain +1 Enhancement to Close and Ranged Combat within the Flooding and Underwater area effect.

Torments[edit]

Elemental Fury: Primal are thunder, earthquakes, and hurricanes given form. They are rage at an elemental level. Nature does not respect self-control and human codes of loyalty. It destroys. When the character is in combat, they can trigger this torment. The Primal hyper-focuses on the biggest, most deadly target in the area, preventing her from assisting or interacting with allies unless they’re in the way, in which case she gruffly orders or throws them aside.

Personal Torment Vocalize the inevitable worst-case scenario.

Spells[edit]

Spell Cost Attunements Effect Advances
Nightmares Bleed 1 Psychic, Shared (Poltergeists) Artistry or Persuasion + Manipulation with double 9s to put the target in a nightmare-filled sleep (Taken Out) for one turn.
Agitation Bleed 1 Emotional, Liminal, Ruin Disturbing area effect in your Area for the rest of the scene. Characters who fail to buy off its Complication suffer your choice of the Crestfallen, Ennui, or Frayed Temper status effects.
Silver Tongue Bleed 1 Emotional, Shared (Outcasts) You tell a lie that is impossible to discern from the truth. Magical lie detection provokes a clash using Enigmas against your Larceny.

Lineage/Family Special Traits[edit]

Attributes[edit]

Intellect: 4

Cunning: 4

Resolve: 4

Might: 2

Dexterity: 3

Stamina: 2

Presence: 1

Manipulation: 3

Composure: 4


Skills[edit]

Artistry: 0

Athletics: 2

Close Combat: 0

Culture: 0

Empathy: 2

Enigmas: 0

Esoterica: 2

Larceny: 1

Leadership: 0

Medicine: 1

Persuasion: 0

Pilot: 0

Ranged Combat: 1

Science: 0

Survival: 1

Technology: 0

Other Traits[edit]

Defense 1

Integrity 1

Injuries[edit]

Armor ---

Bloodied OO

Wounded OO

Maimed OO

Near Death O

Taken Out O

Edges[edit]

Edge

Contacts[edit]

Contact - 0 notes

Bonds[edit]

Bond - 0 notes

Gear[edit]

Item tags

Paths[edit]

Lineage[edit]

Path Skills: ()

Path Attributes: ()

Family[edit]

Path Skills: ()

Path Attributes: ()

Role[edit]

Path Skills: ()

Path Attributes: ()


Backstory[edit]

stuff