Hound Archon PL6

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Hound Archon

Looking like a muscular human with a dogs head, these Celestials like to close the range and deal with problems up close and personal. They can Shapeshift into any canine insuring that anything that runs, will be caught.

Hound Archon

PL 6 (98PP); Init +4; 30ft (Run), 30ft (Teleportation); Defense 14/14 (4 Base, 0 Dex); BAB +4; +7 Melee (3S Punch or 7L Weapon), +4 Ranged (4L Weapon); SV Dmg +4 (3 Protection), Fort +4, Ref +0, Will +2; Str 16, Dex 10, Con 14, Int 10, Wis 14, Cha 12 (Total 36PP)

Skills: Hide 4/+4, Jump 4/+7, Sense Motive 4/+6, Spot 4/+6 (Total 16PP)

Feats: Great Fortitude, Scent, Immunity (Electricity), Improved Initiative, Track, Toughness (Total 12PP)

Powers:

  • Teleportation +6 (Source: Mystical) (Cost 2 / Total 12PP)
  • Protection +3 (Source: Natural) (Cost 2 / Total 6PP)
  • Shapeshift +5 (Source: Mystical; Extra: Movement Powers; Flaw: Canines Only) (Cost 2 / Total 12PP)
  • Chosen Weapon +4 (Effect: Lethal) (Cost 1 / Total 4PP)