Idea for new game

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I was thinking about planning for an alternate Midnight campaign today, much like the Raiding Lardun mini-campaign. I want it to be a longer-term game though, something that has the potential to last more than ten sessions. The plan is to get it ready to roll by mid-April, and run it on Saturdays when the regular game has to cancel. Because of this, I want to mainly invite those of you who aren't into playing every week, but of course everyone is invited. In fact, anyone who has any interest at all should get ready to play if they can make it.

Let me know which of the following sounds most interesting, please:



Characters: level 2 dwarves (no more than one dwarrow or gnome is allowed) Different races will be available for replacement characters should your first get killed.

Stats: 27 points, point-buy system (built into the character builder). +2 points for those who do a background

Limitations: use only feats and spells from the Midnight books and core rules for the initial build. Everything afterward can be discussed and considered.

Freebies: Every character gets a free rank in Orcish and a second clan dialect. Your character's clan will be named and specific. Each character starts with appropriate gear with a total value of 1,200 vp as you like (ignore regional modifiers). Nothing that detects as magic is allowed at first (potions, herbalism and charm items are okay). Each character gains 1 skill point per level that can be spent on a Craft, Knowledge, or Profession skill (x4 for level 1).

Background: do a write-up about your character's back story. Determine what clan he/she is from and how involved they've been in the war. Do as much of a 3x3 as you like (minimum 2 entries), including any number of the following: friends, allies, enemies, places, rumors, items. Add to all of this later if you like.