In Darkness Marcus
Name: Marcus Chapter: Ultramarines Speciality: Tactical
Fate Threshold: 3 Space Marine aptitudes: WS, BS, General, Fieldcraft Chapter aptitude: Fellowship Speciality aptitudes: Toughness, Leadership, Offense, Perception
WS: 30 > 40 BS: 50 S: 50 T: 45 > 50 Agi: 40 Int: 40 Per: 35 > 40 WP: 40 +5 Chapter Fel: 50 +5 Chapter
Renown: 30 Wounds: 20 > 22
Skills: Athletics Awareness +10 Command +30 Common Lore (Astartes, Imperium, War) Dodge Forbidden Lore (Deathwatch, Xenos) Linguistics (Chapter Runes, Deathwatch Runes, High Gothic) Intimidate Navigate (Surface) Operate (Aeronautica, Surface) Parry Scholastic Lore (Tactica Imperialis) Stealth Survival
Talents:
Ambidextrous
Bulging Biceps
Combat Formation
Deadeye Shot
Deathwatch Training
Iron Jaw
Jaded
Light Sleeper
Marksman
Nerves of Steel
Quick Draw
Rapid Reload
Resistance (Psychic Powers)
Sound Constitution
True Grit
Unarmed Warrior
Weapon Training (all)
Traits:
Amphibious
Astartes Implants
Cohesion (+1)
Unnatural Perception (+1)
Unnatural Strength (+4)
Unnatural Toughness (+4)
Cohesive: Increase squad Cohesion by +1. Spend a FP to restore 1 Cohesion.
Gear:
Power armour (10 Body, 8 Rest)
Bolt Gun (Godwyn) (100m, S/2/4, 2d10+5X, Pen 5, Clip 28, Rld Full, Tearing)
Bolt Gun (Hesh) (50m, S/2/4, 2d10+5X, Pen 5, Clip 28, Rld Full, Tearing, Accurate, Reliable)
Bolt pistol (30m, S/2, 1d10+9X, Pen 4, Clip 8, Rld Full)
3 frag grenades (SBX3, 2d10X, Blast 3)
3 krak grenades (SBX3, 2d10+4X, Pen 6, Concussive 0)
Combat knife (1d10R, Pen 2)
Special Ammo (25 Req)
Other Gear (+10 Req)
Experience: 150/3000
Command +20 (300 xp) Command +30 (400 xp) Weapon Skill +5 (100 xp) Weapon Skill +10 (250 xp) Perception +5 (100 xp) Toughness +5 (250 xp) Iron Jaw (300 xp) Rapid Reload (300 xp) Sound Constitution (2) (400 xp) Marksman (450 xp)