JLA Green Lantern
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Green Lantern[edit]
Alex Olson
Abilities[edit]
STR 0 STA 0 AGL 2 DEX 2 FGT 2 INT 2 AWE 2 PRE 2
Powers[edit]
Green Lantern Power Ring: 129 points, Removable (-26 points) • 103 points*
- AI and Database: Features 2 (see description) • 2 points
- Communication: Senses 1 (Communication Link to Central Power Battery) • 1 point
- Flight: Flight 14 (32,000 MPH), Movement 4 (Environmental Adaptation: Zero-G, Space Travel 3) • 36 points
- Force Field: Impervious Protection 12; Immunity 10 (Life Support) • 34 points
- Force Manipulation: Array (42 points)
- * Force Blast: Ranged Damage 16, Dynamic • 33 points
- * Force Bubble: Affects Others, Burst Area, and Ranged on Immunity 10 (Life Support), Dynamic • 2 points
- * Force Constructs: Create 16, Dynamic • 2 points
- * Fourth-Dimensional Shift: Insubstantial 4 • 1 point
- * Lifting: Move Object 16, Dynamic • 2 points
- * Mobile Constructs: Create 12, Movable, Dynamic • 2 points
- Scanning Beam: Senses 6 (Analytical Auditory, Chemical, and Visual) • 6 points
- Universal Translator: Comprehend Languages 4 • 8 points
Skills[edit]
Deception 3 (+5), Expert (Business) 1 (+3), Perception 5 (+7), Persuasion 3 (+5), Ranged Combat: Power Ring 6 (+8),
Advantages[edit]
Benefit 3: Wealth (Millionaire), Fearless, Ultimate Effort (Will)
Offense[edit]
- Initiative +2
- Power Ring +8 Ranged, Damage 16
- Unarmed +2 Close, Damage 0
Defense[edit]
- Dodge 12 Fortitude 8
- Parry 10 Toughness 12 (impervious)/0*
- Will 16
- without Power Ring Protection
Power Points[edit]
Abilities 24 + Powers 103 + Advantages 5 + Skills 9 + Defense 36 = 180
Complications[edit]
Power Loss: The power ring needs periodic recharging and issues a warning as its power runs low.
Weakness: Green Lantern power rings depend on the willpower of the wearer; the maximum rank of the ring’s effects is equal to the wearer’s Will rank, and moments of self-doubt or hesitation can cause the ring to fail.
Motivation - Responsibility: Alex takes his duty as a Green Lantern seriously.