Jack of Clubs

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Jack of Clubs

Power Level: 11 Concept: pliable playing card criminal secret Identity: unknown Base of Operations: moblie Group affiliation: Royal flush gang Nationality: american occupation: supervillain height: 5'8" weight: 145 lbs eyes: blue hair: blond

Str 13, Dex 16, Con 16, Int 13, Wis 10, Cha 14 (22 total)

Init +3; Defense 19 ( +5 base, +3 dex, +1 dodge); Spd 30 ft; Base Attack +5; Atk +7 melee (+2 str), Atk +8 ranged (+3 dex); SV Dmg +3, Fort +3, Ref +3, Will +0;

Skills: (30 total) listen +5, escape artist +5, hide +5, move silently +5, spot +5, pilot: hovercard +5

Feats: ( 16 total) attack focus: grappling, chokehold, dodge, expertise, improved pin, rapid healing, suprise strike, durability

Powers & Equipment: ( 72 total) elasticity 10 (source: mutation, 74 pp) stunts: bouncing, gliding extras: disguise, protection hovercard vehicle (effect: flight +7; power stunt: move-by attack; flaw: device; source: superscience, 8 pp)

total cost: 165