Jacob Miris
Link to campaign: RIFTS:Texas
Jacob Miris served in the Ishpeming military since he was a teenager. But after a rift demon ambushed his reconnaissance patrol and left him for dead as the sole survivor, he changed. Went cuckoo, the psych evaluator said. So he was discharged, won a small fortune gambling, and bought an ex-military combat robot. If he had to fight, he sure wasn't going to do it as a grunt no more.
He made his way south and west, picking up small jobs -- enough to keep him moving, not enough to pay his gambling debts as his luck ran out. Sometimes he would protect a town from raiders. Other times, he'd lend some muscle to the bandits doing the raiding. More often than not, the Beast wasn't working, and he'd had to do things the hard way as an infantry soldier again. Sometimes, Jacob himself was the only one who could do the fixing. But he tracked down a supplier with the needed parts somewhere down in Texas, and the Beast is just about working right. But he needs to find a job, fast, because it's just a matter of time before it breaks down again.
Special Forces O.C.C. (from Rifts: Mercenaries), Level 4 (13,000 xp)
Alignment: Unprincipled
IQ: 13
ME: 09
MA: 09
PS: 17
PP: 16
PE: 14
PB: 10
Spd: 19
Hit points: 29
SDC: 58
O.C.C. Skills:
Radio: Basic (70)
Literacy: American (55)
Computer Operation (60)
Intelligence (59)
Pilot: Robots and Power Armor
Pilot: Robot Combat: Elite (Flying Titan power armor)
Pilot: Tank (58)
Weapon Systems (70)
Read Sensory Equipment (55)
Running
W.P. Energy Pistol
W.P. Energy Pistol
Hand to Hand: Expert
O.C.C. Related Skills
Radio: Scramblers (60)
Demolitions (69)
Demolitions Disposal (69)
Detect Ambush (55)
Sniper
Wilderness Survival (55)
Boxing
Prowl (48)
Wrestling
Navigation (50)
Streetwise (40)
W.P. Heavy Energy Weapons
Robot Combat Elite: Hunter Mobile Gun
Mechanical Engineer (35)
Secondary Skills
Basic Mathematics (60)
Basic Electronics (45)
W.P. Knife
Recognize Weapon Quality
W.P. Automatic & Semi-automatic Rifle
Swimming (55)
Combat Equipment:
Suit of Bushman body armor (60 MDC, -10 prowl)
Northern Gun NG-V7 Hunter Mobile Gun, nicknamed "The Beast"
Wilk's 457 Laser Pulse Rifle
Wellington WI-LP3 pepperbox laser
Northern Gun NG-IP7 Ion Pulse Rifle
Northern Gun NG-11S Sawed-Off Shotgun
Northern Gun NG-45LP Long Pistol
4 grenades
Other Equipment:
Set of dress clothing, set of camouflage clothing, gas mask and air filter, tinted goggles, NG-S2 basic survival pack, hand-held computer, robot medical kit, IRMSS, grappling hook, pair of handcuffs, 50 feet of rope
Money:
2000 credits
5000 credit black market item
Cybernetics:
Universal headjack and ear implant, with radio receiver/transmitter upgrade
Prosthetic left arm
Multi-optic left eye