Jakob Jakoby
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| Character Name: | Jakob Jakoby | ||
| Player Name: | @Regular_Guy | ||
| Profession: | Military Engineer | ||
| Nationality: | American/ Czech | ||
| Sex (Age): | Male (33) | ||
| Education: | Military, U.S. Engineer Corp |
Statistics[edit]
| Score | x5 | What Others Notice | |
|---|---|---|---|
| Strength | 17 | 85 | Barrrel chested, massive frame |
| Constitution | 14 | 70 | Healthy, robust |
| Dexterity | 11 | 55 | |
| Intelligence | 12 | 60 | |
| Power | 12 | 60 | |
| Charisma | 8 | 40 | Rough, difficult, crude |
Derived Attributes[edit]
| Maximum | Current | |
|---|---|---|
| Hit Points (HP) | 16 | |
| Willpower (WP) | 12 | |
| Sanity (SAN) | 60 | |
| Breaking Point (BP) | 48 |
| Permanent | At Hand/Stowed/In Storage | |
|---|---|---|
| Resources | X / X / X |
Resource Check Boxes
| Resources | O | O | O |
Incidents of SAN loss without going insane[edit]
| Violence | O | O | O | adapted |
| Helplessness | O | O | O | adapted |
Bonds[edit]
| Score | |
|---|---|
| Personal | |
| Communal | |
Motivations and Mental Disorders[edit]
Skills[edit]
| Total | Total | Total | |||
| Administration(10%) | Foreign Language (Type) (0%) | Research (10%) | |||
| Alertness (20%) | 60 | Harangue (10%) | 50 | Ride (10%) | |
| Anthropology (0%) | Heavy Machinery (10%) | 50 | Science (Military - Land) (0%) | 40 | |
| Appraise (10%) | History (10%) | Search (20%) | |||
| Archaeology (0%) | Insight (10%) | Social Etiquette (10%) | |||
| Art (Type) (0%) | Law (Type) (0%) | Stealth (10%) | |||
| Athletics (30%) | 70 | Medicine (0%) | Streetwise (Type) (0%) | ||
| Charm (20%) | Melee Weapons (30%) | Surgery (0%) | |||
| Craft (Mechanic) (50%) | 50 | Military Training (Type) (0%) | Survival (Type) (10%) | ||
| Craft (Type) (0%) | Swim (20%) | ||||
| Disguise (10%) | Natural World (10%) | Track (10%) | |||
| Dodge (30%) | Navigate (10%) | 50 | Unarmed Combat (20%) | ||
| Drive (20%) | 60 | Occult (10%) | Unnatural (0%) | ||
| Firearms (20%) | 60 | Persuade (20%) | Use Gadgets- Scavenge (0%) | 50 | |
| First Aid (10%) | Pilot (Type) (0%) | ||||
| Foreign Language (Type) (0%) | Psychoanalyze (10%) | ||||
| Foreign Language (Type) (0%) | Regional Lore (Type) (0%) |
Physical Injuries and Ailments[edit]
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment[edit]
Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.
Weapons[edit]
| Skill % | Base Range | Damage | Lethality | Kill Damage | Kill Radius | Shots | |
Personal Details, Work Performance, Special Training and Other Notes[edit]