Juice PL11

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Juice: PL 11 (165)

Init +3; Defense 20 (+7 base, +3 dex); Spd 30 ft, 55 ft Fly (in Electricity form), 85 ft (Running along electrical lines in Electricity Form); Base Attack +8; Atk +10 melee (+2S Punch), +12 ranged (11S Energy Blast); SV Dmg +4, Fort +2, Ref +3, Will +1; Str 14, Dex 16, Con 14, Int 12, Wis 12, Cha 14 (51 total)

Skills: Bluff 8/+10, Sense Motive 4/+5, Intimidate 4/+6, Move Silently 6/+8, Search 4/+5 (13 total)

Feats: Immunity (Electricity), Detect Electricity, Surprise Strike (+5), Point Blank Shot, Ricochet Attack, Rapid Shot, Precise Shot, Fame, Toughness, Attack Focus (Ranged), Lightning Reflexes (22 total)

Powers & Equipment: Energy Control (Electricity) +11 (Extras: Telekinesis, Energy Burst, 4 ppr, 44 total, Source: Mutation), Alternate Form +11 (Energy Field, Running, Flaws: Electricity Only, Running only on Electrical Lines, 4 ppr, 44 total, Source: Mutation), Ultimen Communicator (1 ppr, Source: Super Science) (89 total)

Weakness: Going to Die