Julian A Locke

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Character Name: Julian A. Locke
Player Name: Eplov
Profession: Graduate Anthropology Student
Nationality: American
Sex (Age): Male (29)
Education: Graduate Student

Attributes[edit]

Score x5 What Others Notice
Strength 9 45 Average
Constitution 14 70 Healthy
Dexterity 10 50 Average
Intelligence 13 65 Clever
Power 15 75 Tenacious
Charisma 10 50 Average

Orokos Stat Array

Derived Attributes[edit]

Current Maximum
Hit Points (HP) 12 12
Willpower (WP) 15 15
Sanity (SAN) 60 60
Breaking Point (BP) 45
Damage Bonus 0

Resources[edit]

Resources Permanent At Hand/Stowed/In Storage Check Boxes
8 6 / 2 / 0 O O O

Incidents of SAN loss without going insane[edit]

Violence O O O adapted
Helplessness O O O adapted

Bonds[edit]

Bond Score Notes
Personal
Professor Harold Whitmore 10 Academic mentor at Columbia University
Organizations
314th Support Regiment Veterans 10 Fellow soldiers and wartime comrades
Columbia Anthropology Department 10 His academic home and professional anchor
American Philosophical Society 10 Scholarly network and source of rare knowledge.

Motivations and Mental Disorders[edit]

Preserve what will otherwise be lost.

Understand the line between belief and truth.

Prove himself outside his brother's shadow.

Skills[edit]

Skill (Base) Total Skill (Base) Total Skill (Base) Total
Alertness (20%) 50 Foreign Language (Russian/???) (0%) 50/50 Psychoanalyze (10%)
Anthropology (0%) 70 Harangue (10%) Regional Lore (Type) (0%)
Appraise (10%) Heavy Machinery (10%) Research (10%) 70
Archaeology (0%) 40 Heavy Weapons (0%) Ride (10%)
Art (Type) (0%) History (10%) 50 Scavenge (10%)
Artillery (0%) Insight (10%) 50 Science (0%)
Athletics (30%) 70 Law (0%) Search (20%) 70
Craft (Type) (0%) Medicine (0%) Social Etiquette (10%) 30
Demolitions (0%) Melee Weapons (30%) Stealth (10%)
Disguise (10%) Military Science (0%) 20 Surgery (0%)
Dodge (30%) 70 Natural World (10%) Survival (Type) (10%)
Drive (Type) (20%) Navigate (10%) Swim (20%)
Occult (10%) 50 Unarmed Combat (40%)
Firearms (20%) 70 Persuade (20%) 50 Unnatural (0%)
First Aid (10%) Pilot (Type) (0%) Use Gadgets (0%)
Organizational Lore (Type) (0%) Regional Lore (Type) (0%)

Physical Injuries and Ailments[edit]

Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further.

Armor and Equipment[edit]

Weapons[edit]

Weapon Skill % Base Range Damage Lethality Kill Radius Shots
Colt 1911 (Medium Pistol) 70 15 yrds 1d10 7+1
Folding Blade 30/70 0/45 ft 1d4

Armor[edit]

Armor Armor Rating
Heavy Jacket 2

Other Equipment[edit]

Colt M1911 pistol (7+1 capacity, .45 ACP)
3 spare magazines (total: 21 extra rounds)
Service knife (folding utility blade)
Pocket compass (Nathaniel’s)
Field journal (leather-bound, full of notes and sketches)
Ink pen & pencils
Reference texts (1 ethnographic, 1 folklore)
Mess kit (tin cup, utensils)
Canteen
Hand-crank flashlight
Compact binoculars
Trowel and small brush
Sturdy rucksack
Bedroll
15 ft. rope (lightweight)
Cigarette case (Nathaniel’s, worn)
Old keepsake (personal, concealed)
Warm coat and military boots

Personal Details, Work Performance, Special Training, and Other Notes[edit]

Julian A. Locke is a well-educated American graduate student of anthropology, currently pursuing his doctorate after a long interruption caused by the Great War. Born into a wealthy East Coast family, Julian enlisted out of a sense of duty and spent much of the war serving as an officer’s aide, seeing both combat and the quieter horrors that followed it. Older and more experienced than his academic peers, he returned to his studies with a more jaded outlook and a deeper interest in the rituals, beliefs, and buried truths of war-torn societies. Fluent in ????? and Russian, Julian now finds himself in the chaos of the Russian Civil War, ostensibly conducting fieldwork—but perhaps drawn by stranger stories whispered on the edge of folklore.