Julian Tier

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Name: Julian Tier

High Concept: Reckless Beat Cop

  • Sample Invoke: Using his badge to get a gun into a party.
  • Sample Compel: Doing something honroable but stupid that would jeopardize his job

Trouble: Can't Let Sleeping Dogs Lie

  • Sample Invoke: Searching through files on a suspect's computer.
  • Sample Compel: Offend something nasty out in the Never-never in order to take care of a perp. Take an unnecessary risk to get that computer file.

Background: You Never Forget the Gutter

  • Sample Invoke: Navigate the streets and people to locate the black market
  • Sample Compel: Some maffioso from his past decides to look up his old friend Jule to get those drug charges cleared up.

Rising Action: A Long Disciplinary Record

  • Sample Invoke: All those charges were for a reason, he can get a lot out of a suspect.
  • Sample Compel: A splash on the local news gets a whole bunch of local police breathing down his neck.

The Story: There's Something in the Shadows, Isn't There?

  • Sample Invoke: Spot some unseen nasty waiting in the alleyway
  • Sample Compel: Get jumpy and pull a weapon on the local police chief out for a peaceful nightime stroll.

Guest Starring: Dancing on the Edge of a Knife

  • Sample Invoke: Weave his way out of a tense negotiation.
  • Sample Compel: Who knew this floor was under construction, guess ill have to balance this girder to chase this bloodsucker.

Guest Starring Redux: No Need for the Cuffs, I'm not on the Clock

  • Sample Invoke: Specifically breaking the law.
  • Sample Compel: Forget some piece of important police gear or missing key information, Tier isn't used to operating without support.

Skills:

  • Superb: Guns, Intimidation
  • Great: Alertness, Contacts
  • Good: Athletics, Deceit
  • Fair: Conviction, Endurance
  • Average: Burglary, Investigation

Stunts:

  • Athletics - Beat Cop Parkour: Borders clearable by jumping are reduced by 1, +1 athletics when sprinting.
  • Endurance - No Pain, No Gain: One additional mild physical consequence.
  • Deceit - Takes One to Know One: Deceit instead of Empathy to Detect a Lie.
  • Intimidation - Interrogator: Successful Intimidation attacks, can set aside stress and treat instead as a successful Empathy 'read' attempt.
  • Guns - Gun Nut: Able to make Knowledge rolls with Guns instead of Scholarship

Base Refresh: 5

Stress: Physical 3 Mental 3 Social 2

Consequences: Mild, Any, -2 Mild, Physical, -2 Moderate, Any, -4 Severe, Any, -6 Extreme, Any, -8