Kennedy, Leon S. (Resident Evil)

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Leon S. Kenendy PL11 175pp

Str 12, Dex 20, Con 16, Int 14, Wis 14, Cha 12 Stats (70pp)

Dmg +5/+7, Fort +3, Ref +5, Wis +4 Defense 22 Base 16 (12pp) Flatfooted 12 Initiative +5, Hero Points 7, Speed 40/80/160 BAB +10 (30pp) Melee +15 Ranged +15

Feats: Dodge, Evasion, Attack Finesse, Immunity (Disease), Hero's Luck x2, All-Out Attack, Power Attack, Expertise, Heroic Surge, Improved Disarm Iron Will, Indomnitable Will, Immunity (Poison), Point Blank Shot, Rapid Attack, Precise Shot, Surprise Strike, Toughness, Durability (40pp)

Powers: (32pp) -Running 2 ranks (4pp) Source: Training -Gadgets 10 ranks (10pp), Source: Super Science -Weapon (Handgun) 5 ranks +5L (5pp) -Weapon (Survival Knife) 3 ranks +3L (3pp) -Healing (Herbs & First Aid Spray) 5 ranks 10pp +Flaws: Uses 8/day

Skills: Acrobatics +8 (3), Craft(Ammunition) +5 (3), Drive +8 (3), Escape Artist +8 (3), Hide +8 (3), Knowledge(Firearms) +5 (3), Knowledge(Law(RCPD Training)) +5 (3), Medicine +5 (3), Move Silently +8 (3), Sense Motive +5 (3), Survival +5 (3) (33pp)


Weaknesses: (pp) Quirk: Long Term Enemy: Jack Krauser (-5pp) Quirk: Nightmares (-5pp) (roll d20. If you get five or less you are considered fatigued for a number of hours equal to your con bonus after waking up)