Kurga the Scavenger

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Background[edit]

  • Half-orc Cleric of Ootuo (Nature) 5
  • Alignment: Neutral Good
  • Background: Outlander
  • Personality trait: I watch over my friends like newborn pups. I place no stock in wealthy/well-mannered folk.
  • Ideal: Greater Good
  • Bond: The coming disaster happened long ago, but I will do anything to reverse it
  • Flaw: Remember every insult, resent everyone who ever wronged me

Attributes[edit]

Abilities[edit]

  • STR: 15 (+2)
  • DEX: 12 (+1)
  • CON: 12 (+1)
  • INT: 11 (+0)
  • WIS: 16 (+3)
  • CHA: 12 (+1)

Combat Details[edit]

  • AC: 20 (plate mail, shield)
  • HP: 33
  • Speed: 30’
  • Proficiency: +3

Skills[edit]

Athletics +5
Intimidation +4
Medicine +6
Nature +3
Religion +3
Survival +6

Saving Throws[edit]

  • Strength +2
  • Dexterity +1
  • Constitution +1
  • Intelligence +0
  • Wisdom +6
  • Charisma +4

Proficiencies[edit]

  • Proficiencies: Light Armor, Medium Armor, Heavy Armour, Shields, Simple Weapons
  • Saving Throws: Wisdom, Charisma
  • Skills: Athletics, Acrobatics, Insight, Intimidation
  • Tool Proficiencies: Musical Instrument (horn)
  • Languages: Common, Orcish, Giant

Traits and Features[edit]

Darkvision 60'
Menacing
Relentless Endurance
Savage Attacks
Wanderer
Domain: Nature (proficiencies, spells)
Channel Divinity 1/rest
Channel Divinity: Turn Undead (Destroy Undead CR 1/2)
Channel Divinity: Charm Animals and Plants
Channel Divinity: Harness Divine Power

Attacks[edit]

Mace +5 melee (1d6+2 bludgeoning)
Light Crossbow +4 ranged 80/320' (1d8+1 piercing)

Spellcasting[edit]

Spells prepared: 8

Saving throw DC: 14

Cantrips[edit]

Light
Spare the Dying
Thunderclap
Sacred Flame
Guidance
1st level (4/day)[edit]
Animal Friendship (domain)
Speak with Animals (domain)
Healing Word
Protection from Evil and Good
Bane
Lesser Restoration
2nd level (3/day)[edit]
Barkskin (domain)
Spike Growth (domain)
Spiritual Weapon
Enhance Ability
Prayer of Healing
3rd level (2/day)[edit]
Plant Growth (domain)
Wind Wall (domain)
Spirit Guardians

Equipment[edit]

platemail
mace
shield
light crossbow
20 bolts
explorer's pack
holy symbol: amulet
rank insignia
hunting trap
animal skeleton skull
travellers' clothes
belt pouch
horn
healer's kit (10)
trinket: A tiny chest carved to look like it has numerous feet on the bottom

Treasure[edit]

PP x

GP x minus 1462.5 for armour upgrade

EP x

SP x

CP x

Background[edit]

Arix knew this would happen.

As he stared into the empty eye sockets of the skeleton advancing on him, reeking of saltwater and rot, he cursed himself for booking this passage. Of course the journey would be dangerous. Of course the dead could rise from the sea at any moment, laying waste to everyone aboard. And now, seeing all of his well-founded fears come to pass, he clutched his lute tighter, and awaited the inevitable.

Just then, those eye sockets, along with the rest of his attacker’s skull, exploded in a burst of bone shards. The guide the crew hired, Kurga, stood behind its remains. She had smashed it apart with a heavy-looking mace, and silence descended on the ship.

Arix looked around, panting. He was alive! Everything had come to pass, except the last thing! He was exhausted yet exultant, and his composer’s mind set to framing the encounter as a stirring ballad, with his savior as the heroine.

“Kurga the Scavenger”, he muttered.

She scowled at him, the rush of battle still hot in her veins. She had taken a lot of guff over the years for being a half-breed, and grown used to crushing it quickly. But for this scrawny heap of shit to give her lip, after saving his miserable hide…

“What did you call me, pipsqueak!?”, she snarled, her weapon raised to claim another skull.

Arix flinched away from her. “Oh no! I, uh, I meant that you eat the dead for breakfast!”

Kurga paused a moment. She had an image of zombies sitting around a campfire, telling each other “ghost stories” about her.

About *her*.

A crooked grin cracked her scowl. “Kurga the Scavenger”, she rasped, trying the words out in her mouth. She liked the taste.

Giving him a nod, she said, “Okay pipsqueak, you get another day”. She turned away to tend to the wounded.

Arix sighed with relief, then looked at one of the crew nearby. “Another day?”, he asked.

“To live”, came the reply, and the minstrel’s face fell like a stone.