Lady Daemon

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NAME: Lady Daemon
BIRTH NAME: Morgan Daemon
IDENTITY: Public
CONCEPT: Sorceress
POWER LEVEL: PL8
AGE: 28

APPEARANCE[edit]

Lady Daemon dresses conservatively in long skirts and elegant jackets. She appears to be fond of older styles of dress, and other than earrings wears little jewelry or ornamentation. One exception to this is the crystal pendant she wears about her neck, crafted in the form of a raven's skull.
She wears her blond hair short and perfectly styled, and a sardonic humor often lights her cool green eyes. She also carries a set of small eyeglasses which she wears when reading.
When performing rituals or facing combat, she carries the RavenSpear, a mystic artificat said to have once been borne by the Morrigan herself. This short wooden spear is surmounted by a roughly-shaped dark blade, which upon closer examination reveals darker stains against the ancient metal.

http://www.marvunapp.com/Appendix/ladydaemon02.jpg


BACKGROUND[edit]

[TBD]


ABILITIES[edit]

  • STR 8 [-1]
  • DEX 12 [+1]
  • CON 14 [+2]
  • INT 12 [+1]
  • WIS 20 [+5]
  • CHA 16 [+3]

22p for Abilities


SKILLS[edit]

  • Bluff: 3(Cha)+1(rank)+4(Attractive) = +4/+8
  • Concentration: 5(Wis)+5(rank) = +10
  • Disguise: 3(Cha)+2(rank) = +5
  • Diplomacy: 3(Cha)+5(rank)+4(Attractive) = +8/+12
  • Handle Animal: 3(Cha)+4(rank) = +7
  • Intimidate: 3(Cha)+4(rank) = +7
  • Investigate: 1(Int)+3(rank) = +4
  • Know(Arcane): 1(Int)+11(rank) = +12
  • Know(History): 1(Int)+5(rank) = +6
  • Medicine: 5(Wis)+1(rank) = +6
  • Notice: 5(Wis)+2(rank) = +7
  • Ride: 1(Dex)+5(rank) = +6
  • Sense Motive: 5(Wis)+3(rank) = +8
  • Stealth: 1(Dex)+1(rank) = +2

13p = 52 ranks for Skills


FEATS[edit]

Attack Specialization: RavenSpear
Attractive (+4 to Bluff and +4 to Diplomacy)
Dodge Focus 1
Fascinate (via Diplomacy skill)
Fearless (Always save vs. Fear)
Minion (Horse: 2pts)
Minion (Raven)
Ritualist (Can "invent" using Knowledge: Arcane)
9p for Feats


POWERS[edit]

Super-Senses
Awareness: Magic (1p)

  • Acute (1p)
  • Extended (1p)
  • Radius (1p)

- Source: Mystic Heritage
Darkvision (2p)
- Source: Mystic Heritage
6p for Sensory Powers


DEVICE #1: Crystal Pendant[edit]

Device1-Main Power: Force Field 8 (8p)

  • Feat: Subtle (1p)

Mind Shield 4 (4p)

  • Feat: Subtle (1p)

Sensory Shield 3 (All Senses) (6p)

  • Feat: Subtle (1p)

Super-Movement: Air Walk 2 (4p)
(This is her default protective spell, combining physical & mental shields with discretion.)

Device1-Alt. Power #1: Force Field 8 (8p)

  • Extra: Impervious (8p)

Immunity: Critical Hits (2p)
Immunity: Disease (1p)
Immunity: Suffocation (2p)
Super-Movement: Air Walk 2 (4p)
(This is her most powerful spell of personal physical protection.)

Device1-Alt. Power #2: Create Object 7 (14p)

  • Duration: Continuous (7p)
  • Feat: Precise (1p)
  • Feat: Progression: size = 10ft cube/rank = 70-ft cube (1p)
  • Feat: Stationary (1p)
  • Feat: Subtle (1p)

(This is her "force field for everyone" spell; good for protecting crowds.)

Device1-Alt. Power #3: Immunity: Life Support (9p) + Super-Movement: Air Walk 1(2p)

  • Extra: Affects Others (Can affect one other, by touch) (11p)
  • Feat: +2 Progression (Affects Others => up to 5 others) (2p)
  • Feat: Extended Reach: "touch" can affect others within 5 feet (1p)

(This is her "survive in dangerous environments" spell.)

Device1-Alt. Power #4: Astral Form 4 (20p)

  • Feat: Dimensional Travel (to Mystic dimensions) (2p)
  • Feat: Selective (1p)
  • Feat: Subtle x2 (2p)

(This is her "free her spirit to soar the mystic dimensions" spell. Although at PL 4 her spirit-form can only travel 1 mile from her body.)

Device1-Alt. Power #5: [This one's a secret.  :-) ]

Device1 Power Total = 25p + (5 * 1p) = 30p
Device1 Pt Cost (Device is "hard to lose" => cost 4pt for 5pts): 30p*(4/5) = 24p
Device1 Feat: Restricted (Usable by Magicians)(1p)
Device1 Drawback: Requires a Full Action to Switch to a new set of Alt. Powers (-3p)
22p for Device1

[This mystic 'device' is a crystal pendant shaped like a raven's skull, which she wears on a chain about her neck.]


DEVICE #2: the RavenSpear[edit]

Device2-Main Power: Magic: Blast 8 (16p)

  • Feat: Affects Insubstantial x2 (2p)
  • Feat: Precise (1p)
  • Feat: Reversible (1p)

Device2-Alt. Power #1: Communication: Mental 3 (3p)

  • Extra: Area (3p)
  • Feat: Selective (1p)
  • Feat: Subtle x1 (1p)

Comprehend 2: All Animals (4p) Comprehend 4: All Languages (8p)

Device2-Alt. Power #2: Dazzle: Visual 8 (16p)

  • Feat: Improved Range (1p)
  • Feat: Homing 1 (1p)
  • Feat: Indirect (1p)
  • Feat: Reversible (1p)

Device2-Alt. Power #3: Fatigue 6 (12p)

  • Extra: Range increase (from Touch to Range) (6p)
  • Feat: Accurate (+2 to Attack) (1p)
  • Feat: Reversible (1p)

Device2-Alt. Power #4: Healing 6 (12p)

  • Extra: Resurrection (6p)
  • Feat: Persistent (1p)
  • Feat: Regrow Limbs (1p)
  • Feat: Extended Reach ('Touch' extends to +5 feet) (1p)
  • Drawback: Only for injuries incurred while the RavenSpear is present (-1p)

Device2-Alt. Power #5: Illusions: All Senses 5 (20p)

  • Feat: Increased Area +3 (up to 100' radius) (4p)
  • Flaw: Phantasms (Illusions are perceived only by subjects with Int 1 or higher) (-4p)

Device2-Alt. Power #6: Nullify: all Magic Powers 6 (12p)

  • Extra: Increased Duration (to Concentration) (6p)
  • Feat: Affects Insubstantial x2 (2p)

Device2-Alt. Power #7: Obscure: Visual 8 (up to 1250' radius) (16p)

  • Feat: Improved Range x2 (2p)
  • Feat: Precise (1p)
  • Feat: Selective (1p)

Device2-Alt. Power #8: Snare 8 (16p)

  • Feat: Affects Insubstantial x2 (2p)
  • Feat: Precise (1p)
  • Feat: Reversible (1p)

Device2-Alt. Power #9: Teleport 4 (8p)

  • Extra: Accurate (4p)
  • Feat: Easy (1p)
  • Feat: Change Velocity (1p)
  • Feat: Dimensional Travel (to Mystic dimensions) (2p)
  • Feat: Increase carrying capacity to 100lbs x 25 = 2500 lbs (4p)

Device2-Alt. Power #10: Transform Mental 6 (6p)

  • Extra: Area (6p)
  • Extra: Selective Area (6p)
  • Extra: Duration: Continuous (6p)
  • Feat: Precise (1p)
  • Feat: Subtle (1p)
  • Drawback: Short-term Memories only (-1p)
  • Flaw: Full Action (-6p)

(This is the ever-so-useful-to-cast-on-crowds, "forgot we were here" or "forget you saw this arcane creature that would destroy your sanity if you remembered it" spell. However, it's also useful for other mass-memory alterations that might be necessary. Not that one should do such things cavalierly, of course. ;-) )

Device2 Power Total = 20p + (10 * 1p) = 30p
Device2 Pt Cost (Device is "easy to lose" => cost 3pt for 5pts): 30p*(3/5) = 18p
Device2 Feat: Restricted (Usable by Magicians)(1p)
19p for Device2

[This mystic 'device' is the RavenSpear, said to have once been wielded by the Morrigan Herself.]


COMBAT[edit]

Base Attack Bonus: 6

  • Melee: 6(BAB)
  • Ranged: 6(BAB) +2(Attack Spec: RavenSpear) = +6/+8

Base Defense Bonus: 5

  • Defense: 10 +5(BDB) +1(Dodge Focus) = 16
  • Flatfooted: 10 +3(=1/2 of BDB) = 13

Unarmed Damage: -1S(Str) = +0S
Initiative: +1(Dex) = +1
Speed: 30/60/120
22p for Combat


SAVES[edit]

Tough: +2(Con)+0(Tough pts) = +2 +optional 8 (Force Field spell, impervious) = +10
Fort: +2(Con)+2(Fort. pts) = +4
Refl: +1(Dex)+4(Reflex pts) = +5
Will: +5(Wis)+1(Will pts) = +6 +optional 4 (Mind Shield spell) = +10
7p for Saves


TOTAL PTS[edit]

22p(Abilities) +13p(Skills) +9p(Feats) +6p(Sensory Powers) +22p(Device1: crystal raven skull pendant) +19p(Device2: RavenSpear) +22p(Combat) +7p(Saves) = 120p