Loosecruza

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Wortsnack Loosecruza[edit]

Freebooter Mekboy

Loosecruza is an ork mekboy who was found on the Folorn Hope, they crew decided it was simply easier to let him stay and now he works quite happily, repairing things that break and generally slowly converting the ship to an ork craft as more and more systems feel the brunt of being cannibalised into something new and ugly.

History[edit]

The space pirate by the name of Wortsnack Loosecruza was once a notorious mekboy for a group of notorious space faring freebooterz who were the scourge of the Foundling Worlds. They plundered from many worlds and engaged the stretched Imperial Navy on numerous occassions, usually making successful raids. Such fame did not put them in good stead with the Ordo Xenos and after years of looting, an imperial strike cruiser was tasked with annihilating the orks once and for all.

Loosecruza abandoned his killkrooza and watched his team burn up in an explosive fireball, stealing the last drop pod from his Kaptin, explaining, "Dat he needed to do repairs on de sparkly trapshun that made de fing go," before hopping in, sealing the doors and blasting off into space. The fated mekboy travelled through the Cauldron, a feat of navigation some Imperial commanders could not manage and entered Winterscale's Realm. Ever since he has employed his services to any rogue traders who might call upon him so long as he gets his share of 'tek' and 'fronz'.


Origins[edit]

Da Klan : Death Skulls. Sleight Of Hand, Runtz. gains a Charm.


Orky Know-Wotz : Mekboy. Tech-Use.


Stats[edit]

WS 42 (one advance)

BS 43 (one advance)

S 51 (one advance)

T 40 (8)

Ag 40

Int 45 (two advances)

Per 34

WP 40

Fel 34


Skills[edit]

Awareness +10, Barter, Carouse (+20), Common Lore (Orks, War), Demolition, Drive (Ground, Walker), Dodge, Intimidate +20, Speak Language (Low Gothic, Ork), Survival, Tech-Use +10, Trade (Armourer, Shipwright).

Talents[edit]

Basic Weapon Training (Primitive, SP), Melee Weapon Training (Universal), Peer (Own Klan), Psitol Weapon Training (Primitive, SP).

Exotic Weapon Training (Big Shoota, Rokkit Launcha), Heavy Weapon Training (SP).

Ambidextrous, Brutal Charge, Bulging Biceps, Crushing Blow, Da Nekst best Fing, Ded' Ard, Die Hard, Hardy, Iron Jaw, Jaded, Lissen ta Me Cos I'z Da Biggest, Nerves of Steel, Quick Draw, Resistance (Cold), Too 'Ard Ta Care, True Grit, Two Weapon Wielder (Melee), Workky Gubbinz.

Traits[edit]

'Ard (Iron Jaw, True Grit, Sturdy, Unnatural Toughness x2), Made Fer' Fightin'(Furious Assault, Xeno Weapon Training (ork), Make It Work, Might Makes Right, Mob Rule.


Equipement[edit]

XP spent[edit]

Creation : Brutal Charge : 500 xp.

Sound Constitution x2 : 200 x2 xp.

Resistance (Cold) : 200 xp.

Survival : 200 xp.

Ambidextrous : 200 xp

Quick Draw : 300 xp

+5 WS : 100 xp

+5 S : 100 xp

+5 Int : 250 xp

+ 5 BS : 250 xp . (total : 2000 xp Rank 1)

Intimidate +10 : 100

Carouse +10 : 100

Dodge : 200

Exotic Weapon Training x2 : 200 x2 xp.

heavy Weapon Training (SP) : 200

Bulging Biceps : 300

Nerves of Steel : 300

Two Weapon Wielder (melee) : 300

Crushing Blow : 500

+5 Int (total +10) : 500 (total 3100 for Rank 2)

Awareness +10 : 100

Decadence : 100

Carouse +20 : 200

Drive (Walkers, Ground Vehicules) : 200 x 2 xp.

Intimidate +20 : 200

Die Hard : 200

Hardy : 200

Da Nekst best Fing : 300

Jaded : 300

Lissen Ta Me, Cos I'z Da Biggest : 500

Too 'Ard Ta Care : 500 (total 3000 xp for Rank 3)

Tech Use +10 : 200

Worky Gubbinz : 500

Ded 'Ard : 500

Trade (Armourer, Shipwright) : 200 x 2 xp

Demolitions : 200. (total 1800 xp for Rank 4)


TOTAL : 10400 xp spent, 100 xp left.


Related Links[edit]

Gravitas