MHR: The Avengers/Sear

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Changing/Combat Stats[edit]

  • Current PP: 3
  • Current Stress: -- Physical -- Mental -- Emotional
  • Current Trauma:
  • XP: 0

Affiliations[edit]

Solo d8, Buddy d6, Team d10

Distinctions[edit]

  • Volatile Anger
  • Born on Mean Streets
  • Sucker for a Cause

Power Sets[edit]

Mind of Flame[edit]

  • d12 Fire Psychic Control
    • SFX: Unleashed - Step up or double any Psychic power for one action. If the action fails, add a d12 die to doom pool.
    • Limit: Mutant - Earn 1 PP when affected by mutant-specific Milestones and tech.

Specialties[edit]

  • d10 Crime Master
  • d8 Menace Expert
  • d8 Covert Expert

Milestones[edit]

Quell the Flames:[edit]

  • 1 XP when you first fail an action with Unleashed.
  • 3 XP when you use Unleashed physically stress out a recurring foe.
  • 10 XP when you refuse to use your powers again or accept that they are a force for good.

Abandonment Issues:[edit]

  • 1 XP when you try to distance yourself from a team member by pointing out their shortcomings.
  • 3 XP when you do something really nice to make up for having wronged that team member.
  • 10 XP when you either take responsibility for your behavior and seek outside help or abandon the team--blaming the problems on someone else.

Personal Information[edit]

  • Real Name: Leena Allerdice (Secret)
  • Origin: Mutant
  • Backstory:

Leena was an unknown by-blow of St. John Allerdyce, otherwise known by the name Pyro. Following the death of her mother at a young age, she had to fend for herself on the streets of Madripoor till her early teenage years when she finally managed to sneak illegally into the U.S. hidden in a cargo container. Despite eventually legitimizing and obtaining a green card, she feels that she can never get close to another person. Causes, on the other hand, are where she places all her trust and compassion. Despite a strong desire to never reveal her Father's identity, in adulthood she has recently inherited both her father's temper and his control of fire. Sear's mental command of fire, however, is both less limited and far less controllable.



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