Magic Missile

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- Main Page; Keep On The Borderlands

  • Range: 150'
  • Duration: 1 Turn
  • Creates a magic, glowing arrow that automatically hits any creature visible to the caster for 1d6+1 damage. At 3rd level the caster has two magic missiles, at 5th level the caster has three magic missiles, and so forth. Multiple magic missiles may be directed at different targets or the same target at the caster's discretion.