Marilla

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- Main Page; Parade Way Blues

Background[edit]

Marilla came to Pavis from Sartar as a typical Vingan adventurer. She did the usual adventurer things, she made some money, she met a nice guy (a Zebra rider). They married, and started up a leather-working business. His family did the hunting, one of his cousins did the tanning, he and Marilla did the cutting, sewing, colouring and so on.

For the next twenty-odd years, Marilla did her share of running the business, and brought up their children. They now live in F66, the "Saddler by the Wall". The animal sales next door at F65 is also run by her husband's family.

But time moved on, her children either left home or started taking over large chunks of the family work. She had time on her hands. She got bored. And she was a bit worried about the city her grandchildren were growing up in. So after a chat with her old friend Bissina, she looked out her old adventuring gear, tried on the armour, made some in her current size, and joined the Watch.

She's been with the Watch a couple of seasons now, and the rest will know that while she looks like a typical dumpy housewife and grandmother, you probably don't want to get in the way of her idea of a quick clip round the ear. Out of armour and weapons, she can often calm situations just by not looking like a threat: what thug wants to get a reputation for beating up old ladies? She used to use a sword back in her Vingan days: now she prefers a staff.

She knows the Farmers Quarter very well indeed (she's related to half of it), and the rest of Pavis reasonably well. Her main objective is to preserve the peace and not let anyone get hurt. Especially her (vastly extended) family.

Think Nanny Ogg, but monogamous. Then tone her down a bit.

She's an initiate of Ernalda: she hasn't re-activated her Vingan membership. And she became a citizen of Pavis on her marriage.

Character Details[edit]

  • Name: Marilla
  • Race: Human
  • Cults:-
    • Rune Level:
    • Initiate: Vinga (retired), Ernalda, Pavis
      • Sub Cults: (undecided for any of the above)
    • Lay Member: Issaries
  • Social Condition: Insert Social Rank
  • Sex: Female
  • Previous Experience:

WhatYearsNotes
Barbarian farmer5Before leaving home
Barbarian warrior10Her time as an adventurer (And some trips since)
Civilised crafter 10Pavis leatherworker
Nomad hunter3On and off, accompanying her husband and his family
Civilised merchant7Selling the leatherwork
Initiate4510 years as both Vingan and Ernaldan

Characteristics[edit]

Str: 10, Con: 16, Siz: 11, Int: 16, Pow: 16, Dex: 16:, App: 11.

  • Damage Bonus/Minus: 0
  • Hit Point Bonus/minus: +/-xx HP ?? don't recognisethis bit
  • Encumbrance limit: xx Encumbrance.

Skill Groups[edit]

  • Agility: +/-xx%
    • Boat (05): xx%
    • Climb (40): xx%
    • Dodge (05): xx%
    • Jump (25): xx%
    • Ride (05): xx%
    • Swim (15): xx%
    • Throw (25): xx%


  • Knowledge: +/-xx%
    • Animal Lore (05): xx%
    • Craft --- (10): xx%
    • Craft --- (10): xx%
    • Craft --- (10): xx%
    • Evaluate (05): xx%
    • First Aid (10) : xx%
    • Human Lore (05): xx%
    • Martial Arts (00): xx%
    • Mineral Lore (05): xx%
    • Plant Lore (05) : xx%
    • Read/Write xxx (00) : xx%
    • Read/Write : xx%
    • Read/Write : xx%
    • Read/Write : xx%
    • Shiphandling (00): xx%
    • World Lore (05): xx%


  • Manipulation: +/-xx%
    • Conceal (05): xx%
    • Devise (05): xx%
    • Sleight (05): xx%
    • Play Instrument (00): xx%


  • Perception: +/-xx%
    • Listen (05): xx%
    • Scan (25): xx%
    • Search (25): xx%
    • Track (05): xx%


  • Stealth: +/-xx%
    • Hide (10): xx%
    • Sneak (10): xx%


  • Communication: +/-xx%
    • Fast Talk (05): xx%
    • Orate (05): xx%
    • Sing (05): xx%
    • Speak Native (30): xx%
    • Speak TradeTalk (15): xx%
    • Speak: xx%
    • Speak: xx%


Hit Points and Armour[edit]

Location Name Armour types H.P. A.P. Enc. Location
Head xx xx xx xx 19-20
Left Arm xx xx xx xx 16-18
Right Arm xx xx xx xx 13-15
Chest xx xx xx xx 12
Abdomen xx xx xx xx 09-11
Left Leg xx xx xx xx 05-08
Right Leg xx xx xx xx 01-04
  • Total Hit Points: xx HP

Weapons and Shields[edit]

  • Attack Bonus/Minus: +/-xx%
  • Parry Bonus/Minus: +/-xx%
  • Strike Ranks: Siz: xx +Dex: xx = xx
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
RH Weapon xx xx xx xx% xx% xxm xx
2H Weapon xx xx xx xx% xx% xxm xx
RH Hurled Stone 1d4+1+xx xx -- xx% -- 20m xx
2H Missile Weapon xx xx xx xx% xx% xxm xx
LH Shield xx xx xx xx% xx% xxm xx
RH Dagger xx xx xx xx% xx% xxm xx
Fist xx xx xx xx% xx% xxm xx
Kick xx xx xx xx% xx% xxm xx
Head Butt xx xx xx xx% xx% xxm xx
Grapple Special xx special xx% xx% xx xx

Magic[edit]

  • Power:-
    • Current Characteristic POW: xx
    • Current Available POW: xx
    • Current Stored POW: xx


Spirits:

  • Spirit One
    • INT:
    • POW:
    • Where Bound:
  • Spirit Two
    • INT:
    • POW:
    • Where Bound:
  • Spirit Three
    • INT:
    • POW:
    • Where Bound:


  • Battle Magic:
    • xx
  • Rune Magic:
    • xx

Mounts[edit]

  • Name: Insert Name
  • Breed: Insert breed and training

Str: xx, Con: xx, Siz: xx, Pow: xx, Dex: xx.

  • Damage Bonus/Minus: +/-xx
  • Hit Point Bonus: +/-xxhp
  • Move Rate: xx
Location Name Armour types H.P. A.P. Enc. Location
Head Insert Armour Type xx xx xx 17-20
Left Foreleg Insert Armour Type xx xx xx 14-16
Right foreleg Insert Armour Type xx xx xx 11-13
Forequarters Insert Armour Type xx xx xx 08-10
Hindquarters Insert Armour Type xx xx xx 05-07
Left Hindleg None xx xx xx 03-04
Right Hindleg None xx xx xx 01-02
  • Total Hit Points: xxHP
  • Attack Bonus/Minus: +/-xx%
Attack Damage S.R. Attack %
Attack Type Damage xx xx%
Attack Type Damage xx xx%
Attack Type Damage xx xx%
Attack Type Damage xx xx%

Equipment[edit]

  • Weapons:
  • Armour:
  • Other:
  • Magic Items:

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