Marodin

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Beyond The Border

Rank[edit]

  • Human Paladin 9
  • XP: 240,000/360,000
  • Lawful
  • PC
  • List any titles or holdings

Attributes[edit]

  • 16 STR (+2)
  • 18 INT (+3)
  • 11 WIS
  • 13 DEX (+1)
  • 11 CON
  • 17 CHA (+2)

Skills[edit]

  • Languages
  • General Proficiencies
    • Diplomacy (+2 reaction rolls when attempting to parlay)
    • Fighting Style-2H Weapon (+1 dmg)
    • Intimidation (+2 reaction rolls when threatening 5HD or less targets)
    • Leadership (+1 henchman, +1 domain morale)
    • Military Strategy (+1 mass combat initiative)
    • Riding
  • Class Proficiencies
    • Combat Trickery (-2 to special maneuvers, -2 penalty to enemy save)
    • Command (+2 morale to henches and mercs)
    • Goblin-Slaying (+2 attack against goblins, orcs, trolls, etc)
    • Mystic Aura (+2 reaction rolls to impress or intimidate, chance to Charm)
  • Class Powers
    • +4 to damage
    • Aura of Protection (+1 to AC and saves when fighting evil creatures)
    • Sanctified Body (immune to disease)
    • Detect Evil 60'
    • Lay on Hands (18 HP)
    • Holy Fervor (+1 morale for hirelings of the same religion)

Combat[edit]

  • AC
  • HP (just list the max here, list current HP on the front page.)
  • Movement Rate
  • Initiative Modifier
  • Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
    • Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
    • Secondary Melee Attack:
    • Primary Ranged Attack:
  • Saves:
    • Petrification & Paralysis
    • Poison & Death
    • Blast & Breath
    • Staves & Wands
    • Spells

Spells[edit]

  • First Level: Spells Per Day
    • A first level spell in your repertoire
    • Another first-level spell in your repertoire
    • Etc
  • Second Level: Spells Per Day
    • One
    • Two
    • You-know-what-to-do

Equipment[edit]

  • Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character.
    • Then list
    • Those things
    • Individually