Mausritter Swords and Whiskers:Main Page
Mausritter: Swords and Whiskers[edit]

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This is the campaign wiki for Mausritter: Swords and Whiskers, a game of adventure, danger, and tiny but mighty heroes. Here, you'll find details on the setting, characters, and ongoing story.
Characters[edit]
Dahlia Summerholme[edit]
| STR 9/9 | DEX 13/13 | WIL 11/11 |
| HP 8/8 | Main paw: Spear (heavy, d10, 2 slots) | Off paw: Spear |
| Body 1: | Body 2: Quiver of arrows | Pack 1: Invisibility Spell 1/3 |
| Pack 2: Rations | Pack 3: Growth spell 3/3 | Pack 4: Jar of honey |
| Pack 5: Bow | Pack 6: Bow | Carried pips: 663/250 Banked pips: 1243 |
| Level 3 XP: 5,014/6,000 | Background: Bee keeper | Birthsign: Storm (generous/wrathful) |
| Coat: chocolate, flecked | Look: prehensile tail | Grit x2: Empty |
She/her. Played by Madcat. Dahlia is trying to breed a bumble bee that's large enough for a mouse to ride. Her spear has a bee's stinger as the point.
Stored in Brickport: Torches
Evinrude Callistoga[edit]
| STR 11/11 | DEX 10/10 | WIL 11/11 |
| HP 11/11 | Main paw: Electro Spear (Heavy, d10, 2 slots)- Electro Shock effect d6: 0 charges left | Off paw: Spear |
| Body 1: Heavy armor (-1 dmg, 2 slots) | Body 2: Heavy armor | Pack 1: Torches |
| Pack 2: Metal file | Pack 3: Bow (heavy ranged, d8, 2 slots) | Pack 4: Bow |
| Pack 5: Quiver of arrows | Pack 6: | Carried pips: 1,115/250 Banked pips: 857 |
| Level 3 XP: 5,014/6,000 | Background: Blacksmith | Birthsign: Moon (wise/mysterious) |
| Coat: banded, blue | Look: massive body | Grit x2: Empty |
He/him. Played by Random Task
Hette Tunneler[edit]
| STR 12/12 | DEX 11/11 | WIL 9/9 |
| HP 11/11 | Main paw: Trashhook (heavy, d10, 2 slots) | Off paw: Trashhook |
| Body 1: Heavy armor (-1 dmg, 2 slots) | Body 2: Heavy armor | Pack 1: Torches |
| Pack 2: | Pack 3: Block of cheese | Pack 4: Glue |
| Pack 5: automata blueprints | Pack 6: | Carried pips: 413/250 Banked pips: 745 |
| Level 3 XP: 5,014/6,000 | Background: Trap thief | Birthsign: Mother (nurturing/worrying) |
| Coat: blue, flecked | Look: corpulent body | Grit x2: Empty |
They/them. Played by JoanieSappho. An unusually large and strong mouse of middle years, Hette has made her living snatching food from traps set to catch the unwary and spent most of her life stopping mice from wandering straight into said traps and other dangers. Or, at the very least, going with them to make sure they come back.
Samuel[edit]
| STR 9/9 | DEX 9/9 | WIL 7/7 |
| HP 12/12 | Main paw: Needle (light, d6) | Off paw: Light armor (-1 dmg, 2 slots) |
| Body 1: net | Body 2: Light armor | Pack 1: Torches |
| Pack 2: Rations | Pack 3: | Pack 4: Spear (heavy, d10, 2 slots) |
| Pack 5: Spear webbed | Pack 6: Wire, spool | Carried pips: 515/250 Banked pips: 935 |
| Level 3 XP: 5,104/6,000 | Background: Fishermouse | Birthsign: Storm (generous/wrathful) |
| Coat: tan, banded | Look: elegant clothes | Grit x2: Empty |
They/them. Played by Jairden.
Hirelings[edit]
Leo the torchbearer[edit]
| STR 5/5 | DEX 8/8 | WIL 11/11 |
| HP 6/6 | Look: frizzy fur | Disposition: inquisitive/stubborn |
| Main paw: Improvised bobby pin rapier (d6, one hand) | Off paw: Torches 1/3 usage | Body 1: Dahlia's Bow (heavy ranged, d8, 2 slots) 1/3 usage |
| Body 2: Bow | Pack 1: Torches | Pack 2: Torches |
Level 1 XP: 146/1,000. He/him. Hoping for a share of the treasure after the adventure.
Other hirelings[edit]
Knights: Ser Cherry, Ser Laurel, Ser Olive
Mice-at-arms: Ada, Ernest
Retired Characters[edit]
Edmund Smithson[edit]
| STR 10/10 | DEX 7/7 | WIL 6/6 |
| HP 9/9 | Main paw: Bow (heavy ranged, d8, 2 slots) | Off paw: Bow |
| Body 1: Quiver of arrows | Body 2: Taffy spell | Pack 1: Torches |
| Pack 2: Rations | Pack 3: Metal file | Pack 4: Goggles |
| Pack 5: Hammer (medium, d6/d8) 1/3 usage | Pack 6: Blinding Touch spell | Carried pips: 702/250 Banked pips: 357 |
| Level 2 XP: 1,809/3,000 | Background: Blacksmith | Birthsign: Wheel (industrious/unimaginative) |
| Coat: chocolate, marbled | Look: eye patch | Grit: Empty |
He/him. Played by Neaden.
Oliver Black[edit]
| STR 6/6 | DEX 13/13 | WIL 9/9 |
| HP 7/7 | Main paw: Heavy ranged (d8, 2 slots) | Off paw: Heavy ranged |
| Body 1: Arrows, quiver | Body 2: Sword (Medium, d6/d8) | Pack 1: Torches |
| Pack 2: Rations | Pack 3: 20p IOU from a noblemouse | Pack 4: |
| Pack 5: | Pack 6: | Carried pips: 196/250 Banked pips: 500 |
| Level 2 XP: 2,581/3,000 | Background: Merchant | Birthsign: Star (Brave/Reckless) |
| Coat: Gray, Patchy | Look: Skeletal | Grit: Empty |
He/him. Played by UnknownCorrespondent.
Factions[edit]
- Sabrina, the cat-witch. New to the area. Controls most of the Manor. In conflict with Zipporah.
- Brother Glacé. Deceased former leader of the Sugar Cultists. Killed by Sabrina - "not sweet enough".
- Zipporah, the spider-queen. Controls the western part of the Manor, particularly the library. Wants to drive Sabrina from the Manor. Trying to take control of clockwork automata in the Ticking Tower inside the library.
- Blue Magpies, the wealthy collectors. Little is known about them except that they have eyes throughout the Estate.
- Bone Gang, the rat bandits. They have mouse-napped locals from Brickport for some purpose. Rumored to have a hideout in the small mouse settlement of Goadholm, southwest of Brickport and the Manor.
Allies[edit]
- Mayor Audrey Pipp of Brickport. Sends the party on jobs to protect Brickport and its residents.
- Festus. Formerly "Brother Festus" of the Sugar Cult. Now reformed and staying with relatives in Brickport.
- Beryl White. Sunflower farmer. Captured by the Sugar Cult. Rescued by the party and in Brickport.
- Merchant Mortimer. Has a shop in Brickport. Buys and sells. Sometimes has jobs for the party.
Map & Locations[edit]

- Hex 1: Brickport. Largest mouse town in The Estate, home to about 400. Hidden underneath a Giantfolk structure known as The Manor.
- Hex 2:
- The Sugar Cultists temple. Located in an abandoned Giantfolk shack. Former home to the Sugar Cultists, bees, and a large mammal named Shig. An enormous and creepy black sunflower was chopped and burned by the heroes. This was part of a foiled plot by Sabrina, the cat-witch.
- The Ticking Tower. In the west wing of the Manor. Home to both automata who maintain the Tower and Zipporah the spider-queen who wishes to control them.
- Hex 4: Murrelet, the wizard and Marigold Redberry's bunkhouse
- Hex 18: Brambletown. Settlement of 150 mice located west of Brickport and the Manor. It is the 2nd largest mouse settlement and is ruled by a mouse named Queen Madriga of Thorns.