Maxen (Dragon Age)

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Name: Maxen
Race: City Elf
Class: Rogue
Gender: Male
Level: 2
Description: Shaggy red hair, piercing green eyes, and the tanned skin of somebody with plenty of experience working outside. Maxen wears a brown leather duster with a black bandanna around his neck. He has several ear piercings that are supposed to be authentic Dalish items, but are really just cheap knockoffs.
2 2 1 4 0 2 0 1
Health: 34
Defense: 13
Speed: 15


Rogue Talent: Scouting (Novice)
Weapon Groups: Bows, Brawling, Light Blades, Staves
Languages: Trade Tongue (Speak/Read)
Focuses: Cunning (Evaluation), Dexterity (Initiative), Dexterity (Stealth)

Talents & Powers[edit]

Backstab: You must approach your opponent with a move action. Then you must win an opposed test of your Dexterity (Stealth) vs. your targets Perception (Seeing). If you win the test, you can use your major action this round to Backstab him. This is an attack with a +2 bonus to the attack roll that inflicts +1d6 extra damage.
Rogue’s Armor: You are at home in leather armor. You can ignore the Armor Penalty of leather armor altogether. It affects neither your Speed nor your Dexterity.
Scouting (Novice): If you fail a Dexterity (Stealth) test, you can re-roll it, but you must keep the results of the second roll.
Pierce Armor Bonus: You become more adept at finding weak spots in your opponents’ armor. You can perform the Pierce Armor stunt for 1 SP instead of the usual 2.



Gear (Worn)[edit]

Traveling clothes, Light Leather Duster, Mask (cloth), Pouch (belt), Dagger, Throwing Knives (4), Lockpicks, Mirror (hand, metal), Chalk, Flint and Steel

Funds (Belt Pouch)[edit]

SP: 7
CP: 32

Supplies (Backpack)[edit]

Backpack, waterskin, Cord (twine, 50 yards), Pouch, Glue (small pot), Candles (2), Whetstone, Sack, Soap (1 lb)


Maxen has vague ideas of leaving the city and joining a Dalish warband, but he’s a city boy through and through and couldn’t survive in the wild on his own. He’d also get heated if the Dalish looked down at him at all for his lack of survival skills.

He's supposedly named after an ancient Dalish hero, but (unbeknownst to him) Maxen is actually a Fereldenization of the name Macsyn. This contradiction is oddly fitting. Even though the young elf wouldn’t admit it, Maxen is as much Ferelden as he is Elf.

It’s hard for City Elves to get honest work, so it should come as no surprise that he turned to a life of crime. But even on the streets, things are not easy for Elves. He’s been working as an associate for a local thieves’ guild, the Skivers, for a while now. He’s trying to earn enough money to pay his dues, but it’s hard to make money when you are used for the worst jobs and paid coppers on the silver actual guild members earn.

Despite his drive to overcome the bias against elves in Denerem, Maxen still can’t stand by and ignore what is happening to other City Elves. More than a few abusive guards, greedy merchants and handsy sailors have gone missing after taking advantage of an elf.

Maxen is associated with the Skivers Thieves’ Guild. They are a smaller guild that works primarily in the southeastern corner of Denerim. His closest connection is a human pickpocket named Leigh. She brings Maxen in when she plans bigger jobs. Maxen has run afoul of the Crimson Oars. He won (by cheating of course) his leather duster off one of their leaders (Lieutenant Benecroft) and they have been after him ever since.

Although his mother passed away to a plague/disease, he still has close ties to his Uncle Frayne in the Alienage and has a number of cousins there.