Mecha Gundam Stories\Zeon
General Purpose Mobile Suits[edit]
6 Point[edit]
MS-05 Zaku I[edit]
Introduction: May UC075
The first mass produced mobile suit in existance, the Zaku I was a good weapon it is however very out classed by modern mobile suits. But it still sees use in second line and reserve units.
- Weapon: 2
- Armour: 1
- Technology: 2
- Speed: 1
- Bonus Points: 3
Weapons
- 120mm Machine Gun (2, Impact) OR
- 280mm Bazooka (3, Missile)
- Heat Hawk (0, Impact)
Configurations
- Jackhammer
- Stalwart
MS-06V Zaku Tank[edit]
Introduction: August UC079
A stopgap measure unit, created from mounting a Zaku body on the hull of a Magella attack tank. The resulting unit was adequate, but was lacking compared to a true mobile suit.
- Weapon: 1
- Armour: 1
- Technology: 2
- Speed: 2
- Bonus Points: 3
Weapons
- 35mm tri-barrel cannon (2, Impact)
Configurations
- Flanker
- Stonewall
GM Camouf[edit]
Introduction: November UC079
A blackop suit, it consisted of a Zaku body furbished with armour to make it resemble the GM Mobile suit. The resulting armour was far less effective than normal, it was also unable to use any beam weaponry.
- Weapon: 2
- Armour: 1
- Technology: 1
- Speed: 2
- Bonus Points: 3
Weapons
- 120mm Machinegun (2, Impact) OR
- 135mm Anti-Ship Rifle (4, Impact)
- Heat Hawk (0, Impact)
Configurations
- Prowler
- Jammer
MP-02A Oggo[edit]
Introduction: December UC079
Towards the end of the war the Zeon war machine was running low on material the Oggo was an attempt to create a cheap unit that could be mass produced to defend the Zeon homeland.
- Weapon: 2
- Armour: 1
- Technology: 1
- Speed: 2
- Bonus Points: 3
Weapons
- 120mm Machinegun (2, Impact) OR
- 280mm Bazooka (3, Missile)
- Anti-Ship Missile Launcher (4, Missile)
Configurations
- Booster
- Flanker
Special Rule: Can only operate outside the an atmosphere
8 point[edit]
MS-06F Zaku II[edit]
Introduction: January UC079
A Mass produced mobile suit that became the standard suit of the Principality of Zeon and saw action in every theatre of the war, it also was used as the basis of many variants.
- Weapons: 2
- Armour: 2
- Technology: 2
- Speed: 2
- Bonus Points: 3
Weapons
- 120mm Machine Gun (2, Impact) OR
- 280mm Zaku Bazooka (3, Missile)
- Heathawk (0, Impact)
Configurations
- Brawler
- Booster
MS-06J Zaku II Ground Type[edit]
Introduction: May UC079
The J varient was a slightly cheaper version of the Zaku designed to work only on earth, money was saved by removing the parts needed for space operations.
- Weapons: 2
- Armour: 2
- Technology: 2
- Speed: 2
- Bonus Points: 3
Weapons
- 120mm Machine Gun (2, Impact) OR
- 280mm Zaku Bazooka (3, Missile)
- Heathawk (0, Impact)
Configurations
- Heavy Metal
- Brawler
MS-06JC Zaku II Space Type[edit]
Introduction: May UC079
The J varient was a slightly cheaper version of the Zaku designed to work in space, money was saved by removing the parts needed for Earth based operations.
- Weapons: 2
- Armour: 2
- Technology: 2
- Speed: 2
- Bonus Points: 3
Weapons
- 120mm Machine Gun (2, Impact) OR
- 280mm Zaku Bazooka (3, Missile)
- Heathawk (0, Impact)
Configurations
- Booster
- Flanker
Special Rule: suffers 1 die penalty to all actions taken while operating on earth.
MS-06K Zaku Cannon[edit]
Introduction: May UC079
The K type was an attempt to copy the Guncannon design of the federation, it was created by taking a Zaku II and attaching a short artillery piece to the shoulder mount. It was not however popular as firing the cannon made the Zaku highly unstable.
- Weapons: 2
- Armour: 2
- Technology: 2
- Speed: 2
- Bonus Points: 3
Weapons
- 120mm Machine Gun (2, Impact)
- 180mm Shoulder Cannon (3, Impact)
Configurations
- Sniper
- Boomer
EMS-10 Zudah[edit]
Introduction: March UC075
An competitor to the Zaku series of suits it lost to its more famous rival, but still so a limited run and some combat use
- Weapons: 3
- Armour: 1
- Technology: 2
- Speed: 2
- Bonus Points: 3
Weapons
- 120mm Machine Gun (2, Impact) OR
- 280mm Zaku Bazooka (3, Missile) OR
- 135mm Anti-Ship Cannon (4, Impact)
- SturmFaust (2, Impact)
- Heathawk (0, Impact)
Configurations
- Jackhammer
- Booster
Special Rule: If 8 success are rolled must take stability roll equal to 1 or current damage which ever is higher due to the unstable nature of the engine.
MSM-03 Gogg[edit]
Introduction: May UC079
The Gogg was the first purpose designed amphibious mobile suit, it had very thick armour in order to withstand the pressure.
- Weapons: 2
- Armour: 3
- Technology: 2
- Speed: 1
- Bonus Points: 3
Weapons
- Mega Particle Cannon (3, Energy)
- Torpedo/Missile Launcher (4, Missile)
Configurations
- CounterFire
- Supercharged
Special Rule: Rolls 3 dice for movement in water
10 point[edit]
MS-09B Dom[edit]
Introduction: June UC079
A mass produced fast moving heavy striker unit, with the hover units in its leg it was easily one of the fastest Mobile suits to serve on earth during the one year world.
- Weapons: 2
- Armour: 3
- Technology: 2
- Speed: 3
- Bonus points: 3
- Weapons
- Heat Sabre (0, Impact)
- 360mm Hyper-Bazooka (3, Missile)
- Configurations
- Booster
- Slayer
MS-09R Rick Dom[edit]
Introduction: September UC079
An upgraded version of the Rick Dom with various improvements to allow it to operate in space.
- Weapons: 2
- Armour: 3
- Technology: 2
- Speed: 3
- Bonus points: 3
- Weapons
- Heat Sabre (0, Impact)
- 360mm Hyper-Bazooka (3, Missile)
- Configurations
- Flanker
- Slayer
MSM-07 Z'Gok[edit]
Introduction: June UC079
An upgraded amphibious unit that improved on the Gogg, the Z'Gok was superior in almost every way.
- Weapons: 2
- Armour: 4
- Technology: 2
- Speed: 2
- Bonus points: 3
- Weapons
- Mega Particle Cannon (3, Energy)
- Torpedo/Missile Launcher (4, Missile)
- Configurations
- Heavy Metal
- SuperCharged
Special Rule: Rolls 4 dice for movement in water
12 point[edit]
MS-14A Gelgoog[edit]
Introduction: December UC079
The Gelgoog was one of the last mass produced suits that was designed. It was one of the few units whos raw power could equal the Federations Gundam.
- Weapons: 3
- Armour: 3
- Technology: 3
- Speed: 3
- Bonus points: 3
- Weapons
- Twin Beam Sword (0, Energy)
- Beam Rifle (3, Energy)
Configurations
- HotShot
- HeavyMetal
MS-14F Gelgoog Marine[edit]
Introduction: October UC079
The F type was an attempt to make the Gelgoog cheaper to produce and if possible increase its performance in space.
- Weapons: 3
- Armour: 2
- Technology: 3
- Speed: 4
- Bonus points: 3
- Weapons
- Beam Sabre (0, Energy)
- 110mm Machine Cannon (2, Impact)
- 90mm Rifle (2, Impact)
Configurations
- Booster
- HeavyMetal
Limited Production Mobile Suits[edit]
6 Point[edit]
8 point[edit]
MS-06FZ Zaku II Kai[edit]
Introduction: October UC079
The FZ or Kai version of the venerable Zaku II, was part of the united maintenance plan, it included a series of general upgrades that improved performace in most areas.
- Weapons: 2
- Armour: 2
- Technology: 2
- Speed: 2
- Bonus Points: 3
- Weapons
- Heat Hawk (0, Impact)
- 90mm Machine Gun (1, Impact)
- Configurations
- HotShot
- Brawler
YMT-05 Hildolfr[edit]
Introduction: May UC079
Experimental Mobile tank,carried a huge cannon that enabled it to provide fire support to Zeon forces.
- Weapons: 3
- Armour: 2
- Technology: 1
- Speed: 2
- Bonus Points: 3
- Weapons
- 30cm Cannon (4, Impact)
- 105mm Machine Gun (2, Impact)
- 105mm Machine Gun (2, Impact)
- Configurations
- Bezeker
- Boomer
MS-07B Gouf[edit]
Introduction: July UC079
Limited production close combat model, although it had improved speed, power and armour over the Zaku it was decided that the increased cost was not worth it.
- Weapons: 3
- Armour: 2
- Technology: 1
- Speed: 2
- Bonus Points: 3
- Weapons
- Heat Rod (0, Impact)
- Heat Sabre (0, Impact)
- 75mm Machine Gun (1, Impact)
- Configurations
- Disrupter
- Brawler
MS-07H-8 Gouf Flight Type[edit]
Introduction: September UC079
Upgrade of the Gouf that allowed limited flight.
- Weapons: 3
- Armour: 2
- Technology: 1
- Speed: 2
- Bonus Points: 3
- Weapons
- Heat Sabre (0, Impact)
- 75mm Machine Gun (1, Impact)
- Gatling Shield (2, Impact)
- Configurations
- Bezerker
- Flanker
10 point[edit]
MSM-04 Acguy[edit]
Introduction: August UC079
Infiltration and special operations unit that specialized in stealth and aquatic ops.
- Weapons: 3
- Armour: 2
- Technology: 2
- Speed: 3
- Bonus Points: 3
- Weapons
- 105mm Vulcans (1, Impact)
- 6-barrel Rocket Launcher (2, Missile)
- Mega-Particle Cannon (3, Energy)
- Configurations
- Prowler
- Analyzer
MS-09RII Rick Dom II[edit]
Introduction: November UC079
Upgrade of the Rick Dom, part of the Unified Maintenance plan
- Weapons: 2
- Armour: 3
- Technology: 2
- Speed: 3
- Bonus Points: 3
- Weapons
- 880mm Raketen Bazooka (3, Missile)
- Heat Sabre (0, Impact)
- Configurations
- Ripper
- Flanker
MSM-07E Z'Gok[edit]
Introduction: November UC079
Upgrade of the Z'Gok, part of the Unified Maintenace plan
- Weapons: 2
- Armour: 4
- Technology: 1
- Speed: 3
- Bonus Points: 3
- Weapons
- Mega Particle Cannon (3, Energy)
- Torpedo Launcher (2, Missile) *Water only
- Configurations
- Heavy Metal
- SuperCharger
Special Rule: Rolls 5 dice for movement in water
MSM-03 Hygogg[edit]
Introduction: December UC079
A high mobility aquatic mobile suit, consider the pinnacle of Aquatic mobile suit evolution
- Weapons: 3
- Armour: 2
- Technology: 3
- Speed: 2
- Bonus Points: 3
- Weapons
- Beam Cannon (3, Energy)
- 120mm Machine Gun (2, Impact)
- Missile Unit (2, Missile)
- Configurations
- Heavy Metal
- Bezeker
Special Rule: Rolls 4 dice for movement in water
MSM-07DI Z'Gok[edit]
Introduction: November UC079
Space based version of the Z'Gok designed to intercept and destroyer spaceships.
- Weapons: 2
- Armour: 3
- Technology: 2
- Speed: 3
- Bonus Points: 3
- Weapons
- Beam Cannon (3, Energy)
- Missile Launcher (2, Missile)
- Configurations
- Flanker
- Booster
Special Rule: Can only operate outside the an atmosphere
MS-07B-3 Gouf Custom[edit]
Introduction: September UC079
- Weapons: 4
- Armour: 2
- Technology: 2
- Speed: 2
- Weapons
- 75mm Machine Gun (1, Impact)
- Gatling Shield (2, Impact)
- Heat Sabre (0, Impact)
- Heat Wire (0, Impact)
- Configurations
- Disrupter
- Bezeker
12 point[edit]
YMS-14S Gelgoog Commader Type[edit]
Introduction: October UC079
- Weapons: 3
- Armour: 3
- Technology: 3
- Speed: 3
- Weapons:
- Beam Naginata: (0, Energy)
- Beam Rifle (3, Energy)
- Configurations
- Bulwark
- HeavyMetal
MS-14JG Gelgoog Jager Type[edit]
Introduction: December UC079
- Weapons: 3
- Armour: 3
- Technology: 3
- Speed: 3
- Weapons:
- Beam Naginata: (0, Energy)
- Beam Spot Gun: (1, Energy)
- Large Beam Gun: (3, Energy)
- Configurations
- Slayer
- Ripper
MS-18E Kampfer[edit]
Introduction: December UC079
- Weapons: 4
- Armour: 1
- Technology: 3
- Speed: 4
- Weapons
- Jagdgewehr shotgun (1, Impact)
- 360mm Giant Bazooka (3, Missile)
- Beam Sabre (0, Energy)
- Chain Mine (0, Impact)
- Configurations
- Ripper
- Boomer