Mecha Gundam Stories\Zeon Vehicles

From RPGnet
Jump to: navigation, search

Main Page

Ground Vehicles[edit]

Cui Personal Carrier[edit]

An APC that specialized in deploying jet pack troopers, it was armed with a light Machine gun turret.

  • Mook: 2
  • Weapons
    • Machine gun (2, Impact)

HT-01B Magella Attack Tank[edit]

The mainline battle tank of the Zeon military it was a highly mobile and effective weapon system, due to the detachable turret it could be surprisingly hard to destroy fully.

  • Mook: 4
  • Weapon
    • 35mm tri-barrel (1, Impact)
    • 175mm Cannon (3, Impact)

Special Rule: Each tank takes 2 hits to destroy the first will destroy the hull and the tank looses its 35mm weapon.

Samson Hover Truck[edit]

A heavy tractor unit that is normally used to tow heavy loads, but in an emergency was pressed into service as a light unit

  • Mook: 2
  • Weapon
    • Machine gun (2, Impact)
    • Machine gun (2, Impact)

Wappa Attack Bike[edit]

A rapid moving hoverbike, that was used as a scout and commando bike

  • Mook: 2
  • Weapon
    • Machine gun (2, Impact)

Special Rule: Due to its nature rolls 3 die for movement

Magella Eins[edit]

A light air dropable combat tank, it was not as effective as the standard Magella

  • Mook: 3
  • Weapon
    • 133mm Cannon (3, Impact)

PVN 3/2 Sauropelta[edit]

A light recon vehicle able to transport a small number of personnel

  • Mook: 2
  • Weapon
    • Machine gun (2, Impact)

PVN 44/1 Weasel[edit]

An amphibious recon vehicle

  • Mook: 3
  • Weapon
    • Machine gun (2, Impact)

Air Vehicles[edit]

Dodai YS Bomber[edit]

A support vehicle that can transport a Mobile suit on its back, as well as provide supporting fire.

  • Mook: 3
  • Weapons:
    • 8 barrel missile launcher (3, Missile)

Special rule: rolls 5 dice for movement

Dora Transport[edit]

A heavy logistic hauler that is armed for self defence

  • Mook: 2
  • Weapons:
    • Machine gun (2, Impact)

Special rule: rolls 4 dice for movement

Dopp Fighter[edit]

Zeons standard atmospheric fighter, an average design at best

  • Mook: 3
  • Weapons:
    • 20mm Vulcan (1, Impact)
    • Missile Launcher (3, Missile)

Special rule: rolls 5 dice for movement

Fat Uncle[edit]

Heavy mobile suit transporter

  • Mook: 2
  • Weapons:
    • Machine gun (2, Impact)

Special rule: rolls 4 dice for movement

Gunship Heli[edit]

Standard attack helicopter, fast and well armed

Mook: 4

  • Weapons:
    • 20mm Vulcan (1, Impact)
    • Missile Launcher (3, Missile)

Luggun[edit]

Long range recon aircraft

  • Mook: 2
  • Weapons:
    • Machine gun (2, Impact)
    • Missile Launcher (2, Missile)

Special rule: rolls 4 dice for movement

Space Vehicles[edit]

Gattle[edit]

Space based Fighter Bomber

  • Mook: 2
    • Heavy Missile (4, Impact)
    • 20mm Vulcan (2, Impact)

Gobble[edit]

Space based Fighter

  • Mook: 2
    • Missile Launcher (3, Impact)
    • Short Range Missile (1, Impact)

Other[edit]