Mirza

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"Most people think time is like a river that flows swift and sure in one direction, but I have seen the face of time, and I can tell you: They are wrong. Time is... more like a big ball of... timey... wimey... stuff.

Did I get my quotes mixed up? That's okay, I can rewind and try it again."

Mirza
Real Name: Alfred Young
Path: Moros Order: Mysterium
Virtue: Temperance Vice: Wrath
Attributes
Mental Physical Social
Intelligence: ●●○○○ Strength: ●●○○○ Presence: ●●○○○
Wits: ●●○○○ Dexterity: ●●○○○ Manipulation: ●○○○○
Resolve: ●●●●○ Stamina: ●●●○○ Composure: ●●●●○
Skills Arcana
Academics: ●●●●○ (Archaeology) Death: ●○○○○ (Ruling)
Investigation: ●●●○○ (Rotes) Matter: ●●○○○ (Ruling)
Occult: ●●●●○ (Rotes) Time: ●●●○○ (Common)
Athletics: ●●●●○ Spirit: ○○○○○ (Inferior)
Survival ○○○○○ (Rotes)
Weaponry ●●●○○ (Fencing)
Expression ●●●●○ (Scholarship)
Merits
Sanctum: ●●●○ (Shared)
High Speech: ●○○○○ (Free)
Traits
Health: □ □ □ □ □ □ □ □
Willpower: ■ ■ ■ ■ ■ ■ □ □
Mana: ■ ■ ■ ■ ■ ■ □ □ □ □ □ □
Wisdom: ●●●●●●●○○○
Gnosis: ●●●○○○○○○○
Defense: 2
Initiative: 6
Movement: 9
Player: ShanG Game: Rising Stars


Appearance[edit]

Mirza is a thin, scholarly looking man, just about average height. He has dirty blond hair, a small beard, and wireframe glasses. He dresses in smart business casual, usually earthtones, and sometimes wears a fedora.

Nimbus[edit]

'Ancient' Visual manifestations appear as scrolls of parchment, written upon with intricate scripts, obscure glyphs, and arcane diagrams. Time seems to slow down and stretch out, giving a feeling of extreme age. Surroundings appear as if undisturbed for centuries or millennia, covered with a thick layer of dust and smelling of stagnant air.

Posessions[edit]

A heavy lead key, about four inches long with an ornate skull design on the bow. Seems as if it might open a graveyard, mausoleum, or tomb. (Dedicated magical tool for path/order)

A bone from a human hand, carved with detailed scrimshaw depicting death as a winged skeleton, and a raven chasing a moth. Tied with a string to be worn as a charm. (Dedicated magical tool for the arcanum of Death)

A thick electrum coin, about an inch and a half in diameter and a green-tinged gold in color. Struck on one side with the image of a hammer, and on the other side with an alchemical design of overlapping shapes. (Dedicated magical tool for the arcanum of Matter)

An antique silver pocket watch, with a hunter case engraved an hourglass on the outside. (Dedicated magical tool for the arcanum of Time)

Rotes[edit]

Speak with the Dead (Death 1, Covert)
Roll Wits + Occult + Death (8 Dice)
Can see, hear, and speak with ghosts in twilight.

Postcognition (Time 2, Covert)
Roll Intelligence + Investigation + Time (9 Dice)
View a replay of past events, 1 minute per casting success.

Shifting Sands (Time 3, Vulgar)
Roll Resolve + Occult + Time (12 Dice)
Costs 1 Mana
Rewinds time one round, to the beginning of the caster's last action. Can be cast any time during the round. Does not undo effects on the caster.