Monster Cavaliers C : Sera Cross

From RPGnet
Jump to navigation Jump to search

Back to Main Page

CHARACTER: Sera Cross
PLAYER: Eplov
CONCEPT: Angel-blooded Venator

ROLE: Hunter
FAMILY: Outsider (Minor)
LINEAGE: Battlefield Angel (Major)

Portrait of Sera Cross

BACKGROUND
Sera Cross is a twenty-five-year-old Venator who blends modern tactical utility with the radiant, unblemished physical perfection of her Outsider lineage. Raised by her Aunt Jane in an insular, eternally youthful family after her mother vanished, Sera is deeply entrenched in the hidden supernatural realities of the world. Despite her youth, she operates with the hyper-lethal efficiency of a seasoned veteran, her unparalleled marksmanship driven by supernal instinct and her Battlefield Angel lineage rather than decades of practice.

When a conflict escalates, she manifests as a blinding vanguard of ethereal wings and a solid-light halo, violently dismantling oppressors with a sigil-etched, Gloaming-era heavy sidearm. Utilizing her innate artistry, she field-crafts specialized ammunition out in the wastes, pouring stabilized resins and local curse-materials into recovered casings. Bound by a volatile moral compulsion to publicly humiliate those who abuse the weak, she is a terrifying protector of the vulnerable, dividing her time between collecting bounties, clashing with her commanding officer, and searching for the truth behind her mother's disappearance.

ASPIRATIONS

  • SHORT: Impress my hard ass CO (and maybe get him off my ass in the process).
  • SHORT: Knock XXXX warlord down a peg.
  • LONG: Discover what happened to my mother.
ATTRIBUTES
MENTAL PHYSICAL SOCIAL
Intellect: 1 Might: 4 Presence: 3
Cunning: 3 Dexterity: 5 Manipulation: 1
Resolve: 2 Stamina: 5 Composure: 4
SKILLS
Artistry 1 Leadership 0
Athletics 2 Medicine 0
Close Combat 1 Persuasion 2
Culture 0 Pilot 0
Empathy 0 Ranged Combat 5
Enigmas 0 Science 0
Esoterica 2 Survival 2
Larceny 1 Technology 0
TORMENTS
ACCURSED: Like Flies to Shit
PERSONAL: Escalate a confrontation directly to physical violence.
Trigger: Seeing a close bond demeaned, abused, or discounted.
BONDS CONTACTS EDGES
  • ?
  • ?
  • ?
  • Jane Faraday [Rank 2] (Archive, Security)
  • WO Gideon Rusk [Rank 1] (Mentor)
  • Tessa "Coyote" Vane [Rank 2] (Dangerous, Sneaky)
  • The Slayer's Armament [2] (Enhancement +2, Brutal, Deadly, Concealable, Versatile)
  • Ricochet [2]
  • Shadowform Armor [1] (Armor 1, Exquisite Material, Fitted, Concealable)
DAMNATION INHERITANCE THE CURSE
Witnesses gain the Frayed Temper status effect. Act to humiliate a person or group subjugating one or more individuals weaker than them. Teamwork actions involving you and at least one other Accursed are made at −1 difficulty. Effects conferring Guilt-Ridden or Terrified come at +1 difficulty. O O O O O   O O O O O
☐ ☐ ☐ ☐ ☐   ☐ ☐ ☐ ☐ ☐
INJURIES & STATUS
Armor O O O
☐ ☐ ☐
Bloodied (+1d) ☐ ☐
Wounded (+2d) ☐ ☐
Maimed (+2d; +2d/+2e if Aggravate) ☐ ☐
Near Death (+3d/+2e)
Taken Out
Defense
Initiative
Momentum
GEAR
ITEM TAGS
Sigil-Etched Sidearm Enhancement (+2), Brutal, Deadly, Concealable
Custom Resin Ammo
Shadowform Undersleeve Armor (1), Exquisite, Fitted, Concealable
Chest Rig & Tactical Belt
Mother's Stetson Hat
SPELLS
Name Cost Attunements Effect Advances Page
Supernal Aim
Implacable Pursuer
Bulletproof Heart
MOTIFS
When casting the Bulletproof Heart spell, advances that require the holding or bleeding of curse dice require 1 fewer held or bled die for each advance.

Back to Main Page