Montana

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Montana

Abilities: Str 12, Dex 15, Con 11, Int 13, Wis 12, Cha 10

Skills: Acrobatics 3 (+5), Bluff 5 (+5), Handle Animal 2 (+2), Knowledge (Streetwise) 2 (+3), Notice 4 (+5), Perform (Lasso Tricks) 5 (+5), Stealth 3 (+5), Survival 4 (+5)

Feats: Accurate Attack, Attack Specialization (Lasso) 3, Defensive Roll 2, Dodge Focus 2, Equipment 3, Fascinate (Perform), Improved Aim, Improved Disarm, Improved Trip, Move-By Action, Set-Up, Teamwork 2

Equipment: Lasso (+0 Damage, cannot apply Strength bonus to Damage, the lasso can be used to strike opponents up to 50 ft. away. Montana can use it to make trip attacks and disarm opponents with a +2 bonus, like the Improved Trip and Improved Disarm feats, and these effects stack with the feats he already possesses; Cost: 12 Equipment Points)

Combat: Attack +1 (+7 lasso), Dmg +1 (Unarmed Strike), +0 (Lasso), Defense +3 (+0 flat-footed), Initiative +2

Saves: Toughness +2 (+0 flat-footed), Fortitude +2, Reflex +4, Will +3

Abilities 13 + Skills 7 (28 ranks) + Feats 19 + Combat 4 + Saves 6 = 49 points