Muse:Musette Playtest 1:Brainstorm Sheet

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Brainstormed Story Elements[edit]

For each story element I'm writing the first letter of the name of the author at the beginning.

Here is some information on the recent conflict to look for ideas: [[1]]. This is just to help inspire... our actual fictional narrative need only be loosely based on reality...

J: Alex -- the US consular agent that made contact with the Georgian government.
J: General Yuriy -- The Georgian military commander in charge of retaking the breakaway provinces of South Ossetia and Abkhazia
P: Georg - A young, brash man, disgusted by the Western world, dreams of making contact with real terrorists...
P: A Desire: ...to rescue my blind daughter from the midst of erupting hostilities.
B: Relationship: in love with Georg
B: Maria - A young blind woman living in Abkhazia. Secretly, her family members are very important people in Georgia, but she just wants to live a normal life far away from politics, hence her choice to live in a breakaway province.
T: Location: A secret weapons factory built within a cave complex built by ancient sculptors thousands of years ago.
T: Crisis: An attack on a truck convoy left no surviving witnesses! Now three nuclear warheads have gone missing within the region.


...I tried to give my players different personalities. :)

--Paul

You're role-playing a story-telling game. lol! I'm moving on to the Muse:Musette Playtest 1:Story_Outline_Sheet

--Jonathan