NWoD Fantasy:Races
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In nwod fantasy, being a member of a race other than human has separate benefits and drawbacks. At creation all players must choose their race. All races know the base language of common, some also know a automatic racial bonus language. Additionally, Smaller races have the benefit of being harder to hit than the larger races giving them a +1 defense bonus. Racial attribute bonuses can be used to boost a character's dot rating from 4 to 5 at character creation without paying extra, but you still pay extra if when buying attributes/skills normally. All attributes/skills are still capped at 5.
Humans
- Size = 5
- 3 extra merit points at creation
- 3 extra skill points in any category at creation (still costs extra for 5 dots in any skill)
- Bonus languages: Any
Dwarves
- Size = 5
- +1 stamina
- Automatic language: Dwarven
- Bonus languages: Giant, Gnome, Goblin, Orc, Terran, and Undercommon
Elves
- Size = 5
- +1 dexterity
- Automatic language: Elven
- Bonus languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan
Gnomes
- Size = 4
- small traits (+1 defense)
- +1 intelligence
- Automatic language: Gnomish
- Bonus languages: Draconic, Dwarven, Elven, Giant, Goblin, and Orc
Half-Elves
- Size = 5
- +1 manipulation
- Automatic language: Elven
- Bonus languages: Any
Half-Orcs
- Size = 5
- +1 strength
- Automatic language: Orcish
- Bonus languages: Draconic, Giant, Gnoll, Goblin, and Abyssal
Halflings
- Size = 4
- +1 dexterity or wits
- Automatic language: Halfing
- Bonus languages: Dwarven, Elven, Gnome, Goblin, and Orc